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+/*
+ * upb - a minimalist implementation of protocol buffers.
+ *
+ * Copyright (c) 2009 Joshua Haberman. See LICENSE for details.
+ *
+ * A upb_msg provides a full description of a message as defined in a .proto
+ * file. It supports many features and operations for dealing with proto
+ * messages:
+ * - reflection over .proto types at runtime (list fields, get names, etc).
+ * - an in-memory byte-level format for efficiently storing and accessing msgs.
+ * - serializing and deserializing from the in-memory format to a protobuf.
+ * - optional memory management for handling strings, arrays, and submessages.
+ *
+ * Throughout this file, the following convention is used:
+ * - "struct upb_msg *m" describes a message type (name, list of fields, etc).
+ * - "void *data" is an actual message stored using the in-memory format.
+ *
+ * The in-memory format is very much like a C struct that you can define at
+ * run-time, but also supports reflection. Like C structs it supports
+ * offset-based access, as opposed to the much slower name-based lookup. The
+ * format stores both the values themselves and bits describing whether each
+ * field is set or not. For example:
+ *
+ * parsed message Foo {
+ * optional bool a = 1;
+ * repeated uint32 b = 2;
+ * optional Bar c = 3;
+ * }
+ *
+ * The in-memory layout for this message on a 32-bit machine will be something
+ * like:
+ *
+ * Foo
+ * +------------------------+
+ * | set_flags a:1, b:1, c:1|
+ * +------------------------+
+ * | bool a (1 byte) |
+ * +------------------------+
+ * | padding (3 bytes) |
+ * +------------------------+ upb_array
+ * | upb_array* b (4 bytes) | ----> +----------------------------+
+ * +------------------------+ | uint32* elements (4 bytes) | ---+
+ * | Bar* c (4 bytes) | +----------------------------+ |
+ * +------------------------+ | uint32 size (4 bytes) | |
+ * +----------------------------+ |
+ * |
+ * -----------------------------------------------------------------+
+ * |
+ * V
+ * uint32 array
+ * +----+----+----+----+----+----+
+ * | e1 | e2 | e3 | e4 | e5 | e6 |
+ * +----+----+----+----+----+----+
+ *
+ * And the corresponding C structure (as emitted by the proto compiler) would be:
+ *
+ * struct Foo {
+ * union {
+ * uint8_t bytes[1];
+ * struct {
+ * bool a:1;
+ * bool b:1;
+ * bool c:1;
+ * } has;
+ * } set_flags;
+ * bool a;
+ * upb_uint32_array *b;
+ * Bar *c;
+ * }
+ *
+ * Because the C struct emitted by the upb compiler uses exactly the same
+ * byte-level format as the reflection interface, you can access the same hunk
+ * of memory either way. The C struct provides maximum performance and static
+ * type safety; upb_msg provides flexibility.
+ *
+ * The in-memory format has no interoperability guarantees whatsoever, except
+ * that a single version of upb will interoperate with itself. Don't even
+ * think about persisting the in-memory format or sending it anywhere. That's
+ * what serialized protobufs are for! The in-memory format is just that -- an
+ * in-memory representation that allows for fast access.
+ *
+ * The in-memory format is carefully designed to *not* mandate any particular
+ * memory management scheme. This should make it easier to integrate with
+ * existing memory management schemes, or to perform advanced techniques like
+ * reference counting, garbage collection, and string references. Different
+ * clients can read each others messages regardless of what memory management
+ * scheme each is using.
+ *
+ * A memory management scheme is provided for convenience, and it is used by
+ * default by the stock message parser. Clients can substitute their own
+ * memory management scheme into this parser without any loss of generality
+ * or performance.
+ */
+
+#ifndef UPB_MSG_H_
+#define UPB_MSG_H_
+
+#include <stdbool.h>
+#include <stdint.h>
+
+#include "upb.h"
+#include "upb_table.h"
+#include "upb_parse.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Forward declarations from descriptor.h. */
+struct google_protobuf_DescriptorProto;
+struct google_protobuf_FieldDescriptorProto;
+
+/* Message definition. ********************************************************/
+
+/* Structure that describes a single field in a message. This structure is very
+ * consciously designed to fit into 12/16 bytes (32/64 bit, respectively),
+ * because copies of this struct are in the hash table that is read in the
+ * critical path of parsing. Minimizing the size of this struct increases
+ * cache-friendliness. */
+struct upb_msg_field {
+ union upb_symbol_ref ref;
+ uint32_t byte_offset; /* Where to find the data. */
+ uint16_t field_index; /* Indexes upb_msg.fields. Also indicates set bit */
+ upb_field_type_t type; /* Copied from descriptor for cache-friendliness. */
+ upb_label_t label;
+};
+
+/* Structure that describes a single .proto message type. */
+struct upb_msg {
+ struct google_protobuf_DescriptorProto *descriptor;
+ size_t size;
+ uint32_t num_fields;
+ uint32_t set_flags_bytes;
+ uint32_t num_required_fields; /* Required fields have the lowest set bytemasks. */
+ struct upb_inttable fields_by_num;
+ struct upb_strtable fields_by_name;
+ struct upb_msg_field *fields;
+ struct google_protobuf_FieldDescriptorProto **field_descriptors;
+};
+
+/* The num->field and name->field maps in upb_msg allow fast lookup of fields
+ * by number or name. These lookups are in the critical path of parsing and
+ * field lookup, so they must be as fast as possible. To make these more
+ * cache-friendly, we put the data in the table by value. */
+
+struct upb_fieldsbynum_entry {
+ struct upb_inttable_entry e;
+ struct upb_msg_field f;
+};
+
+struct upb_fieldsbyname_entry {
+ struct upb_strtable_entry e;
+ struct upb_msg_field f;
+};
+
+/* Can be used to retrieve a field descriptor given the upb_msg_field ref. */
+INLINE struct google_protobuf_FieldDescriptorProto *upb_msg_field_descriptor(
+ struct upb_msg_field *f, struct upb_msg *m) {
+ return m->field_descriptors[f->field_index];
+}
+
+/* Initializes/frees a upb_msg. Caller retains ownership of d, but the msg
+ * will contain references to it, so it must outlive the msg. Note that init
+ * does not resolve upb_msg_field.ref -- the caller should do that
+ * post-initialization by calling upb_msg_ref() below. */
+bool upb_msg_init(struct upb_msg *m, struct google_protobuf_DescriptorProto *d);
+void upb_msg_free(struct upb_msg *m);
+
+/* Clients use this function on a previously initialized upb_msg to resolve the
+ * "ref" field in the upb_msg_field. Since messages can refer to each other in
+ * mutually-recursive ways, this step must be separated from initialization. */
+void upb_msg_ref(struct upb_msg *m, struct upb_msg_field *f, union upb_symbol_ref ref);
+
+/* Looks up a field by name or number. While these are written to be as fast
+ * as possible, it will still be faster to cache the results of this lookup if
+ * possible. These return NULL if no such field is found. */
+INLINE struct upb_msg_field *upb_msg_fieldbynum(struct upb_msg *m,
+ uint32_t number) {
+ struct upb_fieldsbynum_entry *e =
+ (struct upb_fieldsbynum_entry*)upb_inttable_lookup(
+ &m->fields_by_num, number, sizeof(struct upb_fieldsbynum_entry));
+ return e ? &e->f : NULL;
+}
+INLINE struct upb_msg_field *upb_msg_fieldbyname(struct upb_msg *m,
+ struct upb_string *name) {
+ struct upb_fieldsbyname_entry *e =
+ (struct upb_fieldsbyname_entry*)upb_strtable_lookup(
+ &m->fields_by_name, name);
+ return e ? &e->f : NULL;
+}
+
+/* "Set" flag reading and writing. *******************************************/
+
+INLINE size_t upb_isset_offset(uint32_t field_index) {
+ return field_index / 8;
+}
+
+INLINE uint8_t upb_isset_mask(uint32_t field_index) {
+ return 1 << (field_index % 8);
+}
+
+/* Functions for reading and writing the "set" flags in the msg. Note that
+ * these do not perform memory management associated with any dynamic memory
+ * these fields may be referencing. These *only* set and test the flags. */
+INLINE void upb_msg_set(void *s, struct upb_msg_field *f)
+{
+ ((char*)s)[upb_isset_offset(f->field_index)] |= upb_isset_mask(f->field_index);
+}
+
+INLINE void upb_msg_unset(void *s, struct upb_msg_field *f)
+{
+ ((char*)s)[upb_isset_offset(f->field_index)] &= ~upb_isset_mask(f->field_index);
+}
+
+INLINE bool upb_msg_is_set(void *s, struct upb_msg_field *f)
+{
+ return ((char*)s)[upb_isset_offset(f->field_index)] & upb_isset_mask(f->field_index);
+}
+
+INLINE bool upb_msg_all_required_fields_set(void *s, struct upb_msg *m)
+{
+ int num_fields = m->num_required_fields;
+ int i = 0;
+ while(num_fields > 8) {
+ if(((uint8_t*)s)[i++] != 0xFF) return false;
+ num_fields -= 8;
+ }
+ if(((uint8_t*)s)[i] != (1 << num_fields) - 1) return false;
+ return true;
+}
+
+INLINE void upb_msg_clear(void *s, struct upb_msg *m)
+{
+ memset(s, 0, m->set_flags_bytes);
+}
+
+/* Scalar (non-array) data access. ********************************************/
+
+/* Returns a pointer to a specific field in a message. */
+INLINE union upb_value_ptr upb_msg_getptr(void *data, struct upb_msg_field *f) {
+ union upb_value_ptr p;
+ p._void = ((char*)data + f->byte_offset);
+ return p;
+}
+
+/* Arrays. ********************************************************************/
+
+/* Represents an array (a repeated field) of any type. The interpretation of
+ * the data in the array depends on the type. */
+struct upb_array {
+ union upb_value_ptr elements;
+ uint32_t len; /* Measured in elements. */
+};
+
+/* Returns a pointer to an array element. */
+INLINE union upb_value_ptr upb_array_getelementptr(
+ struct upb_array *arr, uint32_t n, upb_field_type_t type)
+{
+ union upb_value_ptr ptr;
+ ptr._void = (void*)((char*)arr->elements._void + n*upb_type_info[type].size);
+ return ptr;
+}
+
+/* These are all overlays on upb_array, pointers between them can be cast. */
+#define UPB_DEFINE_ARRAY_TYPE(name, type) \
+ struct name ## _array { \
+ type *elements; \
+ uint32_t len; \
+ };
+
+UPB_DEFINE_ARRAY_TYPE(upb_double, double)
+UPB_DEFINE_ARRAY_TYPE(upb_float, float)
+UPB_DEFINE_ARRAY_TYPE(upb_int32, int32_t)
+UPB_DEFINE_ARRAY_TYPE(upb_int64, int64_t)
+UPB_DEFINE_ARRAY_TYPE(upb_uint32, uint32_t)
+UPB_DEFINE_ARRAY_TYPE(upb_uint64, uint64_t)
+UPB_DEFINE_ARRAY_TYPE(upb_bool, bool)
+UPB_DEFINE_ARRAY_TYPE(upb_string, struct upb_string*)
+
+/* Defines an array of a specific message type. */
+#define UPB_MSG_ARRAY(msg_type) struct msg_type ## _array
+#define UPB_DEFINE_MSG_ARRAY(msg_type) \
+ UPB_MSG_ARRAY(msg_type) { \
+ msg_type **elements; \
+ uint32_t len; \
+ };
+
+/* Memory management *********************************************************/
+
+/* One important note about these memory management routines: they must be used
+ * completely or not at all (for each message). In other words, you can't
+ * allocate your own message and then free it with upb_msgdata_free. As
+ * another example, you can't point a field to your own string and then call
+ * upb_msg_reuse_str. */
+
+/* Allocates and frees message data, respectively. Newly allocated data is
+ * initialized to empty. Freeing a message always frees string data, but
+ * the client can decide whether or not submessages should be deleted. */
+void *upb_msgdata_new(struct upb_msg *m);
+void upb_msgdata_free(void *data, struct upb_msg *m, bool free_submsgs);
+
+/* Given a pointer to the appropriate field of the message or array, these
+ * functions will lazily allocate memory for a string, array, or submessage.
+ * If the previously allocated memory is big enough, it will reuse it without
+ * re-allocating. See upb_msg.c for example usage. */
+
+/* Reuse a string of at least the given size. */
+void upb_msg_reuse_str(struct upb_string **str, uint32_t size);
+/* Like the previous, but assumes that the string will be by reference, so
+ * doesn't allocate memory for the string itself. */
+void upb_msg_reuse_strref(struct upb_string **str);
+
+/* Reuse an array of at least the given size, with the given type. */
+void upb_msg_reuse_array(struct upb_array **arr, uint32_t size,
+ upb_field_type_t t);
+
+/* Reuse a submessage of the given type. */
+void upb_msg_reuse_submsg(void **msg, struct upb_msg *m);
+
+/* Serialization/Deserialization. ********************************************/
+
+/* This is all just a layer on top of the stream-oriented facility in
+ * upb_parse.h. */
+
+struct upb_msg_parse_state {
+ struct upb_parse_state s;
+ bool merge;
+ bool byref;
+ struct upb_msg *m;
+};
+
+/* Initializes/frees a message parser. The parser will write the data to the
+ * message data "data", which the caller must have previously allocated (the
+ * parser will allocate submsgs, strings, and arrays as needed, however).
+ *
+ * "Merge" controls whether the parser will append to data instead of
+ * overwriting. Merging concatenates arrays and merges submessages instead
+ * of clearing both.
+ *
+ * "Byref" controls whether the new message data copies or references strings
+ * it encounters. If byref == true, then all strings supplied to upb_msg_parse
+ * must remain unchanged and must outlive data. */
+void upb_msg_parse_init(struct upb_msg_parse_state *s, void *data,
+ struct upb_msg *m, bool merge, bool byref);
+void upb_msg_parse_reset(struct upb_msg_parse_state *s, void *data,
+ struct upb_msg *m, bool merge, bool byref);
+void upb_msg_parse_free(struct upb_msg_parse_state *s);
+
+/* Parses a protobuf fragment, writing the data to the message that was passed
+ * to upb_msg_parse_init. This function can be called multiple times as more
+ * data becomes available. */
+upb_status_t upb_msg_parse(struct upb_msg_parse_state *s,
+ void *data, size_t len, size_t *read);
+
+/* Parses the protobuf in s (which is expected to be complete) and allocates
+ * new message data to hold it. This is an alternative to the streaming API
+ * above. "byref" works as in upb_msg_parse_init(). */
+void *upb_alloc_and_parse(struct upb_msg *m, struct upb_string *s, bool byref);
+
+
+/* Text dump *****************************************************************/
+
+void upb_msg_print(void *data, struct upb_msg *m, FILE *stream);
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+#endif /* UPB_MSG_H_ */
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