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authorJosh Haberman <jhaberman@gmail.com>2015-07-07 18:46:14 -0700
committerJosh Haberman <jhaberman@gmail.com>2015-07-07 18:46:14 -0700
commit49dab06e03c16691c4dab1ba012fe8488089a590 (patch)
tree209f0749cbba6db8c9f0bf1094e6b5b5cd5190a0 /upb/refcounted.h
parent6d9a9c727fd966acec7340aeabd5bf4039c6d929 (diff)
Brought into compliance with Google open-source policies.
- removed myself from Author headers in source files. - removed copyright notices from source file headers. - added CONTRIBUTING.md
Diffstat (limited to 'upb/refcounted.h')
-rw-r--r--upb/refcounted.h29
1 files changed, 13 insertions, 16 deletions
diff --git a/upb/refcounted.h b/upb/refcounted.h
index 4013906..aaa2f60 100644
--- a/upb/refcounted.h
+++ b/upb/refcounted.h
@@ -1,20 +1,17 @@
/*
- * upb - a minimalist implementation of protocol buffers.
- *
- * Copyright (c) 2009-2012 Google Inc. See LICENSE for details.
- * Author: Josh Haberman <jhaberman@gmail.com>
- *
- * A refcounting scheme that supports circular refs. It accomplishes this by
- * partitioning the set of objects into groups such that no cycle spans groups;
- * we can then reference-count the group as a whole and ignore refs within the
- * group. When objects are mutable, these groups are computed very
- * conservatively; we group any objects that have ever had a link between them.
- * When objects are frozen, we compute strongly-connected components which
- * allows us to be precise and only group objects that are actually cyclic.
- *
- * This is a mixed C/C++ interface that offers a full API to both languages.
- * See the top-level README for more information.
- */
+** upb::RefCounted (upb_refcounted)
+**
+** A refcounting scheme that supports circular refs. It accomplishes this by
+** partitioning the set of objects into groups such that no cycle spans groups;
+** we can then reference-count the group as a whole and ignore refs within the
+** group. When objects are mutable, these groups are computed very
+** conservatively; we group any objects that have ever had a link between them.
+** When objects are frozen, we compute strongly-connected components which
+** allows us to be precise and only group objects that are actually cyclic.
+**
+** This is a mixed C/C++ interface that offers a full API to both languages.
+** See the top-level README for more information.
+*/
#ifndef UPB_REFCOUNTED_H_
#define UPB_REFCOUNTED_H_
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