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/*********************                                                        */
/*! \file inst_strategy_e_matching.h
 ** \verbatim
 ** Top contributors (to current version):
 **   Morgan Deters, Andrew Reynolds, Mathias Preiner
 ** This file is part of the CVC4 project.
 ** Copyright (c) 2009-2019 by the authors listed in the file AUTHORS
 ** in the top-level source directory) and their institutional affiliations.
 ** All rights reserved.  See the file COPYING in the top-level source
 ** directory for licensing information.\endverbatim
 **
 ** \brief E matching instantiation strategies
 **/

#include "cvc4_private.h"

#ifndef CVC4__INST_STRATEGY_E_MATCHING_H
#define CVC4__INST_STRATEGY_E_MATCHING_H

#include "context/context.h"
#include "context/context_mm.h"
#include "theory/quantifiers/ematching/instantiation_engine.h"
#include "theory/quantifiers/ematching/trigger.h"
#include "theory/quantifiers_engine.h"
#include "util/statistics_registry.h"
#include "options/quantifiers_options.h"

namespace CVC4 {
namespace theory {
namespace quantifiers {

//instantiation strategies

class InstStrategyUserPatterns : public InstStrategy{
private:
  /** explicitly provided patterns */
  std::map< Node, std::vector< inst::Trigger* > > d_user_gen;
  /** waiting to be generated patterns */
  std::map< Node, std::vector< std::vector< Node > > > d_user_gen_wait;
  /** counter for quantifiers */
  std::map< Node, int > d_counter;
  /** process functions */
  void processResetInstantiationRound(Theory::Effort effort) override;
  int process(Node f, Theory::Effort effort, int e) override;

 public:
  InstStrategyUserPatterns( QuantifiersEngine* ie ) :
      InstStrategy( ie ){}
  ~InstStrategyUserPatterns(){}
public:
  /** add pattern */
  void addUserPattern( Node q, Node pat );
  /** get num patterns */
  int getNumUserGenerators( Node q ) { return (int)d_user_gen[q].size(); }
  /** get user pattern */
  inst::Trigger* getUserGenerator( Node q, int i ) { return d_user_gen[q][ i ]; }
  /** identify */
  std::string identify() const override { return std::string("UserPatterns"); }
};/* class InstStrategyUserPatterns */

class InstStrategyAutoGenTriggers : public InstStrategy {
public:
  enum {
    RELEVANCE_NONE,
    RELEVANCE_DEFAULT,
  };
private:
  /** trigger generation strategy */
  TriggerSelMode d_tr_strategy;
  /** regeneration */
  bool d_regenerate;
  int d_regenerate_frequency;
  /** (single,multi) triggers for each quantifier */
  std::map< Node, std::map< inst::Trigger*, bool > > d_auto_gen_trigger[2];
  std::map< Node, int > d_counter;
  /** single, multi triggers for each quantifier */
  std::map< Node, std::vector< Node > > d_patTerms[2];
  std::map< Node, std::map< Node, bool > > d_patReqPol;
  /** information about triggers */
  std::map< Node, bool > d_is_single_trigger;
  std::map< Node, bool > d_single_trigger_gen;
  std::map< Node, bool > d_made_multi_trigger;
  //processed trigger this round
  std::map< Node, std::map< inst::Trigger*, bool > > d_processed_trigger;
  //instantiation no patterns
  std::map< Node, std::vector< Node > > d_user_no_gen;
  // number of trigger variables per quantifier
  std::map< Node, unsigned > d_num_trigger_vars;
  std::map< Node, Node > d_vc_partition[2];
  std::map< Node, Node > d_pat_to_mpat;
private:
  /** process functions */
 void processResetInstantiationRound(Theory::Effort effort) override;
 int process(Node q, Theory::Effort effort, int e) override;
 /** generate triggers */
 void generateTriggers(Node q);
 void addPatternToPool(Node q, Node pat, unsigned num_fv, Node mpat);
 void addTrigger(inst::Trigger* tr, Node f);
 /** has user patterns */
 bool hasUserPatterns(Node q);
 /** has user patterns */
 std::map<Node, bool> d_hasUserPatterns;
public:
  InstStrategyAutoGenTriggers( QuantifiersEngine* qe );
  ~InstStrategyAutoGenTriggers(){}
public:
  /** get auto-generated trigger */
  inst::Trigger* getAutoGenTrigger( Node q );
  /** identify */
  std::string identify() const override
  {
    return std::string("AutoGenTriggers");
  }
  /** add pattern */
  void addUserNoPattern( Node q, Node pat );
};/* class InstStrategyAutoGenTriggers */


}
}/* CVC4::theory namespace */
}/* CVC4 namespace */

#endif
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