/* * upb - a minimalist implementation of protocol buffers. * * Copyright (c) 2009 Google Inc. See LICENSE for details. * Author: Josh Haberman * * This file contains shared definitions that are widely used across upb. * * This is a mixed C/C++ interface that offers a full API to both languages. * See the top-level README for more information. */ #ifndef UPB_H_ #define UPB_H_ #include #include #include #include // inline if possible, emit standalone code if required. #ifdef __cplusplus #define UPB_INLINE inline #else #define UPB_INLINE static inline #endif #if __STDC_VERSION__ >= 199901L #define UPB_C99 #endif #if ((defined(__cplusplus) && __cplusplus >= 201103L) || \ defined(__GXX_EXPERIMENTAL_CXX0X__)) && !defined(UPB_NO_CXX11) #define UPB_CXX11 #endif #ifdef UPB_CXX11 #define UPB_DISALLOW_COPY_AND_ASSIGN(class_name) \ class_name(const class_name&) = delete; \ void operator=(const class_name&) = delete; #define UPB_DISALLOW_POD_OPS(class_name, full_class_name) \ class_name() = delete; \ ~class_name() = delete; \ /* Friend Pointer so it can access base class. */ \ friend class Pointer; \ friend class Pointer; \ UPB_DISALLOW_COPY_AND_ASSIGN(class_name) #define UPB_ASSERT_STDLAYOUT(type) \ static_assert(std::is_standard_layout::value, \ #type " must be standard layout"); #else // !defined(UPB_CXX11) #define UPB_DISALLOW_COPY_AND_ASSIGN(class_name) \ class_name(const class_name&); \ void operator=(const class_name&); #define UPB_DISALLOW_POD_OPS(class_name, full_class_name) \ class_name(); \ ~class_name(); \ /* Friend Pointer so it can access base class. */ \ friend class Pointer; \ friend class Pointer; \ UPB_DISALLOW_COPY_AND_ASSIGN(class_name) #define UPB_ASSERT_STDLAYOUT(type) #endif #ifdef __cplusplus #define UPB_PRIVATE_FOR_CPP private: #define UPB_DECLARE_TYPE(cppname, cname) typedef cppname cname; #define UPB_BEGIN_EXTERN_C extern "C" { #define UPB_END_EXTERN_C } #define UPB_DEFINE_STRUCT0(cname, members) members; #define UPB_DEFINE_STRUCT(cname, cbase, members) \ public: \ cbase* base() { return &base_; } \ const cbase* base() const { return &base_; } \ \ private: \ cbase base_; \ members; #define UPB_DEFINE_CLASS0(cppname, cppmethods, members) \ class cppname { \ cppmethods \ members \ }; \ UPB_ASSERT_STDLAYOUT(cppname); #define UPB_DEFINE_CLASS1(cppname, cppbase, cppmethods, members) \ UPB_DEFINE_CLASS0(cppname, cppmethods, members) \ namespace upb { \ template <> \ class Pointer : public PointerBase { \ public: \ explicit Pointer(cppname* ptr) : PointerBase(ptr) {} \ }; \ template <> \ class Pointer \ : public PointerBase { \ public: \ explicit Pointer(const cppname* ptr) : PointerBase(ptr) {} \ }; \ } #define UPB_DEFINE_CLASS2(cppname, cppbase, cppbase2, cppmethods, members) \ UPB_DEFINE_CLASS0(cppname, UPB_QUOTE(cppmethods), members) \ namespace upb { \ template <> \ class Pointer : public PointerBase2 { \ public: \ explicit Pointer(cppname* ptr) : PointerBase2(ptr) {} \ }; \ template <> \ class Pointer \ : public PointerBase2 { \ public: \ explicit Pointer(const cppname* ptr) : PointerBase2(ptr) {} \ }; \ } #else // !defined(__cplusplus) #define UPB_PRIVATE_FOR_CPP #define UPB_DECLARE_TYPE(cppname, cname) \ struct cname; \ typedef struct cname cname; #define UPB_BEGIN_EXTERN_C #define UPB_END_EXTERN_C #define UPB_DEFINE_STRUCT0(cname, members) \ struct cname { \ members; \ }; #define UPB_DEFINE_STRUCT(cname, cbase, members) \ struct cname { \ cbase base; \ members; \ }; #define UPB_DEFINE_CLASS0(cppname, cppmethods, members) members #define UPB_DEFINE_CLASS1(cppname, cppbase, cppmethods, members) members #define UPB_DEFINE_CLASS2(cppname, cppbase, cppbase2, cppmethods, members) \ members #endif // defined(__cplusplus) #ifdef __GNUC__ #define UPB_NORETURN __attribute__((__noreturn__)) #else #define UPB_NORETURN #endif #define UPB_MAX(x, y) ((x) > (y) ? (x) : (y)) #define UPB_MIN(x, y) ((x) < (y) ? (x) : (y)) #define UPB_UNUSED(var) (void)var // Code with commas confuses the preprocessor when passed as arguments, whether // C++ type names with commas (eg. Foo) or code blocks that declare // variables (ie. int foo, bar). #define UPB_QUOTE(...) __VA_ARGS__ // For asserting something about a variable when the variable is not used for // anything else. This prevents "unused variable" warnings when compiling in // debug mode. #define UPB_ASSERT_VAR(var, predicate) UPB_UNUSED(var); assert(predicate) // Generic function type. typedef void upb_func(); /* Casts **********************************************************************/ // Upcasts for C. For downcasts see the definitions of the subtypes. #define UPB_UPCAST(obj) (&(obj)->base) #define UPB_UPCAST2(obj) UPB_UPCAST(UPB_UPCAST(obj)) #ifdef __cplusplus // Downcasts for C++. We can't use C++ inheritance directly and maintain // compatibility with C. So our inheritance is undeclared in C++. // Specializations of these casting functions are defined for appropriate type // pairs, and perform the necessary checks. // // Example: // upb::Def* def = <...>; // upb::MessageDef* = upb::dyn_cast(def); namespace upb { // Casts to a direct subclass. The caller must know that cast is correct; an // incorrect cast will throw an assertion failure in debug mode. template To down_cast(From* f); // Casts to a direct subclass. If the class does not actually match the given // subtype, returns NULL. template To dyn_cast(From* f); // Pointer is a simple wrapper around a T*. It is only constructed for // upcast() below, and its sole purpose is to be implicitly convertable to T* or // pointers to base classes, just as a pointer would be in regular C++ if the // inheritance were directly expressed as C++ inheritance. template class Pointer; // Casts to any base class, or the type itself (ie. can be a no-op). template inline Pointer upcast(T *f) { return Pointer(f); } template class PointerBase { public: explicit PointerBase(T* ptr) : ptr_(ptr) {} operator T*() { return ptr_; } operator Base*() { return ptr_->base(); } private: T* ptr_; }; template class PointerBase2 : public PointerBase { public: explicit PointerBase2(T* ptr) : PointerBase(ptr) {} operator Base2*() { return Pointer(*this); } }; } #endif /* upb::reffed_ptr ************************************************************/ #ifdef __cplusplus #include // For std::swap(). namespace upb { // Provides RAII semantics for upb refcounted objects. Each reffed_ptr owns a // ref on whatever object it points to (if any). template class reffed_ptr { public: reffed_ptr() : ptr_(NULL) {} // If ref_donor is NULL, takes a new ref, otherwise adopts from ref_donor. template reffed_ptr(U* val, const void* ref_donor = NULL) : ptr_(upb::upcast(val)) { if (ref_donor) { assert(ptr_); ptr_->DonateRef(ref_donor, this); } else if (ptr_) { ptr_->Ref(this); } } template reffed_ptr(const reffed_ptr& other) : ptr_(upb::upcast(other.get())) { if (ptr_) ptr_->Ref(this); } ~reffed_ptr() { if (ptr_) ptr_->Unref(this); } template reffed_ptr& operator=(const reffed_ptr& other) { reset(other.get()); return *this; } reffed_ptr& operator=(const reffed_ptr& other) { reset(other.get()); return *this; } // TODO(haberman): add C++11 move construction/assignment for greater // efficiency. void swap(reffed_ptr& other) { if (ptr_ == other.ptr_) { return; } if (ptr_) ptr_->DonateRef(this, &other); if (other.ptr_) other.ptr_->DonateRef(&other, this); std::swap(ptr_, other.ptr_); } T& operator*() const { assert(ptr_); return *ptr_; } T* operator->() const { assert(ptr_); return ptr_; } T* get() const { return ptr_; } // If ref_donor is NULL, takes a new ref, otherwise adopts from ref_donor. template void reset(U* ptr = NULL, const void* ref_donor = NULL) { reffed_ptr(ptr, ref_donor).swap(*this); } template reffed_ptr down_cast() { return reffed_ptr(upb::down_cast(get())); } template reffed_ptr dyn_cast() { return reffed_ptr(upb::dyn_cast(get())); } // Plain release() is unsafe; if we were the only owner, it would leak the // object. Instead we provide this: T* ReleaseTo(const void* new_owner) { T* ret = NULL; ptr_->DonateRef(this, new_owner); std::swap(ret, ptr_); return ret; } private: T* ptr_; }; } // namespace upb #endif // __cplusplus /* upb::Status ****************************************************************/ #ifdef __cplusplus namespace upb { class ErrorSpace; class Status; } #endif UPB_DECLARE_TYPE(upb::ErrorSpace, upb_errorspace); UPB_DECLARE_TYPE(upb::Status, upb_status); // The maximum length of an error message before it will get truncated. #define UPB_STATUS_MAX_MESSAGE 128 // An error callback function is used to report errors from some component. // The function can return "true" to indicate that the component should try // to recover and proceed, but this is not always possible. typedef bool upb_errcb_t(void *closure, const upb_status* status); UPB_DEFINE_CLASS0(upb::ErrorSpace, , UPB_DEFINE_STRUCT0(upb_errorspace, const char *name; // Should the error message in the status object according to this code. void (*set_message)(upb_status* status, int code); )); // Object representing a success or failure status. // It owns no resources and allocates no memory, so it should work // even in OOM situations. UPB_DEFINE_CLASS0(upb::Status, public: Status(); // Returns true if there is no error. bool ok() const; // Optional error space and code, useful if the caller wants to // programmatically check the specific kind of error. ErrorSpace* error_space(); int code() const; const char *error_message() const; // The error message will be truncated if it is longer than // UPB_STATUS_MAX_MESSAGE-4. void SetErrorMessage(const char* msg); void SetFormattedErrorMessage(const char* fmt, ...); // If there is no error message already, this will use the ErrorSpace to // populate the error message for this code. The caller can still call // SetErrorMessage() to give a more specific message. void SetErrorCode(ErrorSpace* space, int code); // Resets the status to a successful state with no message. void Clear(); void CopyFrom(const Status& other); private: UPB_DISALLOW_COPY_AND_ASSIGN(Status); , UPB_DEFINE_STRUCT0(upb_status, bool ok_; // Specific status code defined by some error space (optional). int code_; upb_errorspace *error_space_; // Error message; NULL-terminated. char msg[UPB_STATUS_MAX_MESSAGE]; )); #define UPB_STATUS_INIT {true, 0, NULL, {0}} #ifdef __cplusplus extern "C" { #endif // The returned string is invalidated by any other call into the status. const char *upb_status_errmsg(const upb_status *status); bool upb_ok(const upb_status *status); upb_errorspace *upb_status_errspace(const upb_status *status); int upb_status_errcode(const upb_status *status); // Any of the functions that write to a status object allow status to be NULL, // to support use cases where the function's caller does not care about the // status message. void upb_status_clear(upb_status *status); void upb_status_seterrmsg(upb_status *status, const char *msg); void upb_status_seterrf(upb_status *status, const char *fmt, ...); void upb_status_vseterrf(upb_status *status, const char *fmt, va_list args); void upb_status_seterrcode(upb_status *status, upb_errorspace *space, int code); void upb_status_copy(upb_status *to, const upb_status *from); #ifdef __cplusplus } // extern "C" namespace upb { // C++ Wrappers inline Status::Status() { Clear(); } inline bool Status::ok() const { return upb_ok(this); } inline const char* Status::error_message() const { return upb_status_errmsg(this); } inline void Status::SetErrorMessage(const char* msg) { upb_status_seterrmsg(this, msg); } inline void Status::SetFormattedErrorMessage(const char* fmt, ...) { va_list args; va_start(args, fmt); upb_status_vseterrf(this, fmt, args); va_end(args); } inline void Status::SetErrorCode(ErrorSpace* space, int code) { upb_status_seterrcode(this, space, code); } inline void Status::Clear() { upb_status_clear(this); } inline void Status::CopyFrom(const Status& other) { upb_status_copy(this, &other); } } // namespace upb #endif #endif /* UPB_H_ */