/* * upb - a minimalist implementation of protocol buffers. * * Copyright (c) 2009 Google Inc. See LICENSE for details. * Author: Josh Haberman * * This file contains shared definitions that are widely used across upb. */ #ifndef UPB_H_ #define UPB_H_ #include #include #include #include #include #ifdef __cplusplus extern "C" { #endif // inline if possible, emit standalone code if required. #ifndef INLINE #define INLINE static inline #endif #ifdef __GNUC__ #define UPB_NORETURN __attribute__((__noreturn__)) #else #define UPB_NORETURN #endif #define UPB_MAX(x, y) ((x) > (y) ? (x) : (y)) #define UPB_MIN(x, y) ((x) < (y) ? (x) : (y)) // The maximum that any submessages can be nested. Matches proto2's limit. // At the moment this specifies the size of several statically-sized arrays // and therefore setting it high will cause more memory to be used. Will // be replaced by a runtime-configurable limit and dynamically-resizing arrays. // TODO: make this a runtime-settable property of upb_handlers. #define UPB_MAX_NESTING 64 // The maximum number of fields that any one .proto type can have. Note that // this is very different than the max field number. It is hard to imagine a // scenario where more than 2k fields (each with its own name and field number) // makes sense. The .proto file to describe it would be 2000 lines long and // contain 2000 unique names. // // With this limit we can store a has-bit offset in 8 bits (2**8 * 8 = 2048) // and we can store a value offset in 16 bits, since the maximum message // size is 16,640 bytes (2**8 has-bits + 2048 * 8-byte value). Note that // strings and arrays are not counted in this, only the *pointer* to them is. // An individual string or array is unaffected by this 16k byte limit. #define UPB_MAX_FIELDS (2048) #define UPB_MAX_FIELDNUMBER ((1 << 29) - 1) // Nested type names are separated by periods. #define UPB_SYMBOL_SEPARATOR '.' // The longest chain that mutually-recursive types are allowed to form. For // example, this is a type cycle of length 2: // message A { // B b = 1; // } // message B { // A a = 1; // } #define UPB_MAX_TYPE_CYCLE_LEN 16 // The maximum depth that the type graph can have. Note that this setting does // not automatically constrain UPB_MAX_NESTING, because type cycles allow for // unlimited nesting if we do not limit it. Many algorithms in upb call // recursive functions that traverse the type graph, so we must limit this to // avoid blowing the C stack. #define UPB_MAX_TYPE_DEPTH 64 /* upb_value ******************************************************************/ // Clients should not need to access these enum values; they are used internally // to do typechecks of upb_value accesses. typedef enum { UPB_CTYPE_INT32 = 1, UPB_CTYPE_INT64 = 2, UPB_CTYPE_UINT32 = 3, UPB_CTYPE_UINT64 = 4, UPB_CTYPE_DOUBLE = 5, UPB_CTYPE_FLOAT = 6, UPB_CTYPE_BOOL = 7, UPB_CTYPE_PTR = 8, UPB_CTYPE_BYTEREGION = 9, UPB_CTYPE_FIELDDEF = 10, } upb_ctype_t; struct _upb_byteregion; struct _upb_fielddef; // A single .proto value. The owner must have an out-of-band way of knowing // the type, so that it knows which union member to use. typedef struct { union { uint64_t uint64; int32_t int32; int64_t int64; uint32_t uint32; double _double; float _float; bool _bool; void *_void; struct _upb_byteregion *byteregion; const struct _upb_fielddef *fielddef; } val; #ifndef NDEBUG // In debug mode we carry the value type around also so we can check accesses // to be sure the right member is being read. upb_ctype_t type; #endif } upb_value; #ifdef NDEBUG #define SET_TYPE(dest, val) #else #define SET_TYPE(dest, val) dest = val #endif // For each value type, define the following set of functions: // // // Get/set an int32 from a upb_value. // int32_t upb_value_getint32(upb_value val); // void upb_value_setint32(upb_value *val, int32_t cval); // // // Construct a new upb_value from an int32. // upb_value upb_value_int32(int32_t val); #define UPB_VALUE_ACCESSORS(name, membername, ctype, proto_type) \ INLINE ctype upb_value_get ## name(upb_value val) { \ assert(val.type == proto_type); \ return val.val.membername; \ } \ INLINE void upb_value_set ## name(upb_value *val, ctype cval) { \ val->val.uint64 = 0; \ SET_TYPE(val->type, proto_type); \ val->val.membername = cval; \ } \ INLINE upb_value upb_value_ ## name(ctype val) { \ upb_value ret; \ upb_value_set ## name(&ret, val); \ return ret; \ } UPB_VALUE_ACCESSORS(int32, int32, int32_t, UPB_CTYPE_INT32); UPB_VALUE_ACCESSORS(int64, int64, int64_t, UPB_CTYPE_INT64); UPB_VALUE_ACCESSORS(uint32, uint32, uint32_t, UPB_CTYPE_UINT32); UPB_VALUE_ACCESSORS(uint64, uint64, uint64_t, UPB_CTYPE_UINT64); UPB_VALUE_ACCESSORS(double, _double, double, UPB_CTYPE_DOUBLE); UPB_VALUE_ACCESSORS(float, _float, float, UPB_CTYPE_FLOAT); UPB_VALUE_ACCESSORS(bool, _bool, bool, UPB_CTYPE_BOOL); UPB_VALUE_ACCESSORS(ptr, _void, void*, UPB_CTYPE_PTR); UPB_VALUE_ACCESSORS(byteregion, byteregion, struct _upb_byteregion*, UPB_CTYPE_BYTEREGION); // upb_fielddef should never be modified from a callback // (ie. when they're getting passed through a upb_value). UPB_VALUE_ACCESSORS(fielddef, fielddef, const struct _upb_fielddef*, UPB_CTYPE_FIELDDEF); #undef UPB_VALUE_ACCESSORS extern upb_value UPB_NO_VALUE; /* upb_status *****************************************************************/ typedef enum { UPB_OK, // The operation completed successfully. UPB_SUSPENDED, // The operation was suspended and may be resumed later. UPB_ERROR, // An error occurred. } upb_success_t; typedef struct { const char *name; // Writes a NULL-terminated string to "buf" containing an error message for // the given error code, returning false if the message was too large to fit. bool (*code_to_string)(int code, char *buf, size_t len); } upb_errorspace; typedef struct { bool error; bool eof; // Specific status code defined by some error space (optional). int code; upb_errorspace *space; // Error message (optional). const char *str; // NULL when no message is present. NULL-terminated. char *buf; // Owned by the status. size_t bufsize; } upb_status; #define UPB_STATUS_INIT {UPB_OK, false, 0, NULL, NULL, NULL, 0} void upb_status_init(upb_status *status); void upb_status_uninit(upb_status *status); INLINE bool upb_ok(const upb_status *status) { return !status->error; } INLINE bool upb_eof(const upb_status *status) { return status->eof; } void upb_status_clear(upb_status *status); void upb_status_seterrliteral(upb_status *status, const char *msg); void upb_status_seterrf(upb_status *s, const char *msg, ...); void upb_status_setcode(upb_status *s, upb_errorspace *space, int code); INLINE void upb_status_seteof(upb_status *s) { s->eof = true; } // The returned string is invalidated by any other call into the status. const char *upb_status_getstr(const upb_status *s); void upb_status_copy(upb_status *to, const upb_status *from); extern upb_errorspace upb_posix_errorspace; void upb_status_fromerrno(upb_status *status); bool upb_errno_is_wouldblock(); // Like vasprintf (which allocates a string large enough for the result), but // uses *buf (which can be NULL) as a starting point and reallocates it only if // the new value will not fit. "size" is updated to reflect the allocated size // of the buffer. Starts writing at the given offset into the string; bytes // preceding this offset are unaffected. Returns the new length of the string, // or -1 on memory allocation failure. int upb_vrprintf(char **buf, size_t *size, size_t ofs, const char *fmt, va_list args); #ifdef __cplusplus } /* extern "C" */ #endif #endif /* UPB_H_ */