/* ** This file contains shared definitions that are widely used across upb. ** ** This is a mixed C/C++ interface that offers a full API to both languages. ** See the top-level README for more information. */ #ifndef UPB_H_ #define UPB_H_ #include #include #include #include #include #include #ifdef __cplusplus #include namespace upb { class Arena; class Status; template class InlinedArena; } #endif #include "upb/port_def.inc" /* upb_status *****************************************************************/ /* upb_status represents a success or failure status and error message. * It owns no resources and allocates no memory, so it should work * even in OOM situations. */ /* The maximum length of an error message before it will get truncated. */ #define UPB_STATUS_MAX_MESSAGE 127 typedef struct { bool ok; char msg[UPB_STATUS_MAX_MESSAGE]; /* Error message; NULL-terminated. */ } upb_status; #ifdef __cplusplus extern "C" { #endif const char *upb_status_errmsg(const upb_status *status); bool upb_ok(const upb_status *status); /* Any of the functions that write to a status object allow status to be NULL, * to support use cases where the function's caller does not care about the * status message. */ void upb_status_clear(upb_status *status); void upb_status_seterrmsg(upb_status *status, const char *msg); void upb_status_seterrf(upb_status *status, const char *fmt, ...); void upb_status_vseterrf(upb_status *status, const char *fmt, va_list args); UPB_INLINE void upb_status_setoom(upb_status *status) { upb_status_seterrmsg(status, "out of memory"); } #ifdef __cplusplus } /* extern "C" */ class upb::Status { public: Status() { upb_status_clear(&status_); } upb_status* ptr() { return &status_; } /* Returns true if there is no error. */ bool ok() const { return upb_ok(&status_); } /* Guaranteed to be NULL-terminated. */ const char *error_message() const { return upb_status_errmsg(&status_); } /* The error message will be truncated if it is longer than * UPB_STATUS_MAX_MESSAGE-4. */ void SetErrorMessage(const char *msg) { upb_status_seterrmsg(&status_, msg); } void SetFormattedErrorMessage(const char *fmt, ...) { va_list args; va_start(args, fmt); upb_status_vseterrf(&status_, fmt, args); va_end(args); } /* Resets the status to a successful state with no message. */ void Clear() { upb_status_clear(&status_); } private: upb_status status_; }; #endif /* __cplusplus */ /** upb_strview ************************************************************/ typedef struct { const char *data; size_t size; } upb_strview; UPB_INLINE upb_strview upb_strview_make(const char *data, size_t size) { upb_strview ret; ret.data = data; ret.size = size; return ret; } UPB_INLINE upb_strview upb_strview_makez(const char *data) { return upb_strview_make(data, strlen(data)); } UPB_INLINE bool upb_strview_eql(upb_strview a, upb_strview b) { return a.size == b.size && memcmp(a.data, b.data, a.size) == 0; } #define UPB_STRVIEW_INIT(ptr, len) {ptr, len} #define UPB_STRVIEW_FORMAT "%.*s" #define UPB_STRVIEW_ARGS(view) (int)(view).size, (view).data /** upb_alloc *****************************************************************/ /* A upb_alloc is a possibly-stateful allocator object. * * It could either be an arena allocator (which doesn't require individual * free() calls) or a regular malloc() (which does). The client must therefore * free memory unless it knows that the allocator is an arena allocator. */ struct upb_alloc; typedef struct upb_alloc upb_alloc; /* A malloc()/free() function. * If "size" is 0 then the function acts like free(), otherwise it acts like * realloc(). Only "oldsize" bytes from a previous allocation are preserved. */ typedef void *upb_alloc_func(upb_alloc *alloc, void *ptr, size_t oldsize, size_t size); struct upb_alloc { upb_alloc_func *func; }; UPB_INLINE void *upb_malloc(upb_alloc *alloc, size_t size) { UPB_ASSERT(alloc); return alloc->func(alloc, NULL, 0, size); } UPB_INLINE void *upb_realloc(upb_alloc *alloc, void *ptr, size_t oldsize, size_t size) { UPB_ASSERT(alloc); return alloc->func(alloc, ptr, oldsize, size); } UPB_INLINE void upb_free(upb_alloc *alloc, void *ptr) { assert(alloc); alloc->func(alloc, ptr, 0, 0); } /* The global allocator used by upb. Uses the standard malloc()/free(). */ extern upb_alloc upb_alloc_global; /* Functions that hard-code the global malloc. * * We still get benefit because we can put custom logic into our global * allocator, like injecting out-of-memory faults in debug/testing builds. */ UPB_INLINE void *upb_gmalloc(size_t size) { return upb_malloc(&upb_alloc_global, size); } UPB_INLINE void *upb_grealloc(void *ptr, size_t oldsize, size_t size) { return upb_realloc(&upb_alloc_global, ptr, oldsize, size); } UPB_INLINE void upb_gfree(void *ptr) { upb_free(&upb_alloc_global, ptr); } /* upb_arena ******************************************************************/ /* upb_arena is a specific allocator implementation that uses arena allocation. * The user provides an allocator that will be used to allocate the underlying * arena blocks. Arenas by nature do not require the individual allocations * to be freed. However the Arena does allow users to register cleanup * functions that will run when the arena is destroyed. * * A upb_arena is *not* thread-safe. * * You could write a thread-safe arena allocator that satisfies the * upb_alloc interface, but it would not be as efficient for the * single-threaded case. */ typedef void upb_cleanup_func(void *ud); struct upb_arena; typedef struct upb_arena upb_arena; #ifdef __cplusplus extern "C" { #endif /* Creates an arena from the given initial block (if any -- n may be 0). * Additional blocks will be allocated from |alloc|. If |alloc| is NULL, this * is a fixed-size arena and cannot grow. */ upb_arena *upb_arena_init(void *mem, size_t n, upb_alloc *alloc); void upb_arena_free(upb_arena *a); bool upb_arena_addcleanup(upb_arena *a, void *ud, upb_cleanup_func *func); size_t upb_arena_bytesallocated(const upb_arena *a); UPB_INLINE upb_alloc *upb_arena_alloc(upb_arena *a) { return (upb_alloc*)a; } /* Convenience wrappers around upb_alloc functions. */ UPB_INLINE void *upb_arena_malloc(upb_arena *a, size_t size) { return upb_malloc(upb_arena_alloc(a), size); } UPB_INLINE void *upb_arena_realloc(upb_arena *a, void *ptr, size_t oldsize, size_t size) { return upb_realloc(upb_arena_alloc(a), ptr, oldsize, size); } UPB_INLINE upb_arena *upb_arena_new() { return upb_arena_init(NULL, 0, &upb_alloc_global); } #ifdef __cplusplus } /* extern "C" */ class upb::Arena { public: /* A simple arena with no initial memory block and the default allocator. */ Arena() : ptr_(upb_arena_new(), upb_arena_free) {} upb_arena* ptr() { return ptr_.get(); } /* Allows this arena to be used as a generic allocator. * * The arena does not need free() calls so when using Arena as an allocator * it is safe to skip them. However they are no-ops so there is no harm in * calling free() either. */ upb_alloc *allocator() { return upb_arena_alloc(ptr_.get()); } /* Add a cleanup function to run when the arena is destroyed. * Returns false on out-of-memory. */ bool AddCleanup(void *ud, upb_cleanup_func* func) { return upb_arena_addcleanup(ptr_.get(), ud, func); } /* Total number of bytes that have been allocated. It is undefined what * Realloc() does to &arena_ counter. */ size_t BytesAllocated() const { return upb_arena_bytesallocated(ptr_.get()); } private: std::unique_ptr ptr_; }; #endif /* upb::InlinedArena **********************************************************/ /* upb::InlinedArena seeds the arenas with a predefined amount of memory. No * heap memory will be allocated until the initial block is exceeded. * * These types only exist in C++ */ #ifdef __cplusplus template class upb::InlinedArena : public upb::Arena { public: InlinedArena() : ptr_(upb_arena_new(&initial_block_, N, &upb_alloc_global)) {} upb_arena* ptr() { return ptr_.get(); } private: InlinedArena(const InlinedArena*) = delete; InlinedArena& operator=(const InlinedArena*) = delete; std::unique_ptr ptr_; char initial_block_[N]; }; #endif /* __cplusplus */ /* Constants ******************************************************************/ /* Generic function type. */ typedef void upb_func(); /* A list of types as they are encoded on-the-wire. */ typedef enum { UPB_WIRE_TYPE_VARINT = 0, UPB_WIRE_TYPE_64BIT = 1, UPB_WIRE_TYPE_DELIMITED = 2, UPB_WIRE_TYPE_START_GROUP = 3, UPB_WIRE_TYPE_END_GROUP = 4, UPB_WIRE_TYPE_32BIT = 5 } upb_wiretype_t; /* The types a field can have. Note that this list is not identical to the * types defined in descriptor.proto, which gives INT32 and SINT32 separate * types (we distinguish the two with the "integer encoding" enum below). */ typedef enum { /* Types stored in 1 byte. */ UPB_TYPE_BOOL = 1, /* Types stored in 4 bytes. */ UPB_TYPE_FLOAT = 2, UPB_TYPE_INT32 = 3, UPB_TYPE_UINT32 = 4, UPB_TYPE_ENUM = 5, /* Enum values are int32. */ /* Types stored as pointers (probably 4 or 8 bytes). */ UPB_TYPE_STRING = 6, UPB_TYPE_BYTES = 7, UPB_TYPE_MESSAGE = 8, /* Types stored as 8 bytes. */ UPB_TYPE_DOUBLE = 9, UPB_TYPE_INT64 = 10, UPB_TYPE_UINT64 = 11 } upb_fieldtype_t; /* The repeated-ness of each field; this matches descriptor.proto. */ typedef enum { UPB_LABEL_OPTIONAL = 1, UPB_LABEL_REQUIRED = 2, UPB_LABEL_REPEATED = 3 } upb_label_t; /* Descriptor types, as defined in descriptor.proto. */ typedef enum { UPB_DESCRIPTOR_TYPE_DOUBLE = 1, UPB_DESCRIPTOR_TYPE_FLOAT = 2, UPB_DESCRIPTOR_TYPE_INT64 = 3, UPB_DESCRIPTOR_TYPE_UINT64 = 4, UPB_DESCRIPTOR_TYPE_INT32 = 5, UPB_DESCRIPTOR_TYPE_FIXED64 = 6, UPB_DESCRIPTOR_TYPE_FIXED32 = 7, UPB_DESCRIPTOR_TYPE_BOOL = 8, UPB_DESCRIPTOR_TYPE_STRING = 9, UPB_DESCRIPTOR_TYPE_GROUP = 10, UPB_DESCRIPTOR_TYPE_MESSAGE = 11, UPB_DESCRIPTOR_TYPE_BYTES = 12, UPB_DESCRIPTOR_TYPE_UINT32 = 13, UPB_DESCRIPTOR_TYPE_ENUM = 14, UPB_DESCRIPTOR_TYPE_SFIXED32 = 15, UPB_DESCRIPTOR_TYPE_SFIXED64 = 16, UPB_DESCRIPTOR_TYPE_SINT32 = 17, UPB_DESCRIPTOR_TYPE_SINT64 = 18 } upb_descriptortype_t; extern const uint8_t upb_desctype_to_fieldtype[]; #include "upb/port_undef.inc" #endif /* UPB_H_ */