/* * upb - a minimalist implementation of protocol buffers. * * Copyright (c) 2010-2012 Google Inc. See LICENSE for details. * Author: Josh Haberman * * A upb_handlers is like a virtual table for a upb_msgdef. Each field of the * message can have associated functions that will be called when we are * parsing or visiting a stream of data. This is similar to how handlers work * in SAX (the Simple API for XML). * * The handlers have no idea where the data is coming from, so a single set of * handlers could be used with two completely different data sources (for * example, a parser and a visitor over in-memory objects). This decoupling is * the most important feature of upb, because it allows parsers and serializers * to be highly reusable. * * This is a mixed C/C++ interface that offers a full API to both languages. * See the top-level README for more information. */ #ifndef UPB_HANDLERS_H #define UPB_HANDLERS_H #include "upb/def.h" #ifdef __cplusplus namespace upb { class BufferHandle; class BytesHandler; class HandlerAttributes; class Handlers; template class Handler; template struct CanonicalType; } // namespace upb typedef upb::BufferHandle upb_bufhandle; typedef upb::BytesHandler upb_byteshandler; typedef upb::HandlerAttributes upb_handlerattr; typedef upb::Handlers upb_handlers; #else struct upb_bufhandle; struct upb_byteshandler; struct upb_handlerattr; struct upb_handlers; struct upb_sinkframe; typedef struct upb_bufhandle upb_bufhandle; typedef struct upb_byteshandler upb_byteshandler; typedef struct upb_handlerattr upb_handlerattr; typedef struct upb_handlers upb_handlers; typedef struct upb_sinkframe upb_sinkframe; #endif // The maximum depth that the handler graph can have. This is a resource limit // for the C stack since we sometimes need to recursively traverse the graph. // Cycles are ok; the traversal will stop when it detects a cycle, but we must // hit the cycle before the maximum depth is reached. // // If having a single static limit is too inflexible, we can add another variant // of Handlers::Freeze that allows specifying this as a parameter. #define UPB_MAX_HANDLER_DEPTH 64 // All the different types of handlers that can be registered. // Only needed for the advanced functions in upb::Handlers. typedef enum { UPB_HANDLER_INT32, UPB_HANDLER_INT64, UPB_HANDLER_UINT32, UPB_HANDLER_UINT64, UPB_HANDLER_FLOAT, UPB_HANDLER_DOUBLE, UPB_HANDLER_BOOL, UPB_HANDLER_STARTSTR, UPB_HANDLER_STRING, UPB_HANDLER_ENDSTR, UPB_HANDLER_STARTSUBMSG, UPB_HANDLER_ENDSUBMSG, UPB_HANDLER_STARTSEQ, UPB_HANDLER_ENDSEQ, } upb_handlertype_t; #define UPB_HANDLER_MAX (UPB_HANDLER_ENDSEQ+1) #define UPB_BREAK NULL // A convenient definition for when no closure is needed. extern char _upb_noclosure; #define UPB_NO_CLOSURE &_upb_noclosure // A selector refers to a specific field handler in the Handlers object // (for example: the STARTSUBMSG handler for field "field15"). typedef int32_t upb_selector_t; #ifdef __cplusplus extern "C" { #endif // Forward-declares for C inline accessors. We need to declare these here // so we can "friend" them in the class declarations in C++. UPB_INLINE upb_func *upb_handlers_gethandler(const upb_handlers *h, upb_selector_t s); UPB_INLINE const void *upb_handlerattr_handlerdata(const upb_handlerattr *attr); UPB_INLINE const void *upb_handlers_gethandlerdata(const upb_handlers *h, upb_selector_t s); UPB_INLINE void upb_bufhandle_init(upb_bufhandle *h); UPB_INLINE void upb_bufhandle_setobj(upb_bufhandle *h, const void *obj, const void *type); UPB_INLINE void upb_bufhandle_setbuf(upb_bufhandle *h, const char *buf, size_t ofs); UPB_INLINE const void *upb_bufhandle_obj(const upb_bufhandle *h); UPB_INLINE const void *upb_bufhandle_objtype(const upb_bufhandle *h); UPB_INLINE const char *upb_bufhandle_buf(const upb_bufhandle *h); #ifdef __cplusplus } #endif // Static selectors for upb::Handlers. #define UPB_STARTMSG_SELECTOR 0 #define UPB_ENDMSG_SELECTOR 1 #define UPB_STATIC_SELECTOR_COUNT 2 // Static selectors for upb::BytesHandler. #define UPB_STARTSTR_SELECTOR 0 #define UPB_STRING_SELECTOR 1 #define UPB_ENDSTR_SELECTOR 2 typedef void upb_handlerfree(void *d); #ifdef __cplusplus // A set of attributes that accompanies a handler's function pointer. class upb::HandlerAttributes { public: HandlerAttributes(); ~HandlerAttributes(); // Sets the handler data that will be passed as the second parameter of the // handler. To free this pointer when the handlers are freed, call // Handlers::AddCleanup(). bool SetHandlerData(const void *handler_data); const void* handler_data() const; // Use this to specify the type of the closure. This will be checked against // all other closure types for handler that use the same closure. // Registration will fail if this does not match all other non-NULL closure // types. bool SetClosureType(const void *closure_type); const void* closure_type() const; // Use this to specify the type of the returned closure. Only used for // Start*{String,SubMessage,Sequence} handlers. This must match the closure // type of any handlers that use it (for example, the StringBuf handler must // match the closure returned from StartString). bool SetReturnClosureType(const void *return_closure_type); const void* return_closure_type() const; // Set to indicate that the handler always returns "ok" (either "true" or a // non-NULL closure). This is a hint that can allow code generators to // generate more efficient code. bool SetAlwaysOk(bool always_ok); bool always_ok() const; private: friend UPB_INLINE const void * ::upb_handlerattr_handlerdata( const upb_handlerattr *attr); #else struct upb_handlerattr { #endif const void *handler_data_; const void *closure_type_; const void *return_closure_type_; bool alwaysok_; }; #define UPB_HANDLERATTR_INITIALIZER {NULL, NULL, NULL, false} typedef struct { upb_func *func; // It is wasteful to include the entire attributes here: // // * Some of the information is redundant (like storing the closure type // separately for each handler that must match). // * Some of the info is only needed prior to freeze() (like closure types). // * alignment padding wastes a lot of space for alwaysok_. // // If/when the size and locality of handlers is an issue, we can optimize this // not to store the entire attr like this. We do not expose the table's // layout to allow this optimization in the future. upb_handlerattr attr; } upb_handlers_tabent; #ifdef __cplusplus // Extra information about a buffer that is passed to a StringBuf handler. // TODO(haberman): allow the handle to be pinned so that it will outlive // the handler invocation. class upb::BufferHandle { public: BufferHandle(); ~BufferHandle(); // The beginning of the buffer. This may be different than the pointer // passed to a StringBuf handler because the handler may receive data // that is from the middle or end of a larger buffer. const char* buffer() const; // The offset within the attached object where this buffer begins. Only // meaningful if there is an attached object. size_t object_offset() const; // Note that object_offset is the offset of "buf" within the attached object. void SetBuffer(const char* buf, size_t object_offset); // The BufferHandle can have an "attached object", which can be used to // tunnel through a pointer to the buffer's underlying representation. template void SetAttachedObject(const T* obj); // Returns NULL if the attached object is not of this type. template const T* GetAttachedObject() const; private: friend UPB_INLINE void ::upb_bufhandle_init(upb_bufhandle *h); friend UPB_INLINE void ::upb_bufhandle_setobj(upb_bufhandle *h, const void *obj, const void *type); friend UPB_INLINE void ::upb_bufhandle_setbuf(upb_bufhandle *h, const char *buf, size_t ofs); friend UPB_INLINE const void* ::upb_bufhandle_obj(const upb_bufhandle *h); friend UPB_INLINE const void* ::upb_bufhandle_objtype( const upb_bufhandle *h); friend UPB_INLINE const char* ::upb_bufhandle_buf(const upb_bufhandle *h); #else struct upb_bufhandle { #endif const char *buf_; const void *obj_; const void *objtype_; size_t objofs_; }; #ifdef __cplusplus // A upb::Handlers object represents the set of handlers associated with a // message in the graph of messages. You can think of it as a big virtual // table with functions corresponding to all the events that can fire while // parsing or visiting a message of a specific type. // // Any handlers that are not set behave as if they had successfully consumed // the value. Any unset Start* handlers will propagate their closure to the // inner frame. // // The easiest way to create the *Handler objects needed by the Set* methods is // with the UpbBind() and UpbMakeHandler() macros; see below. class upb::Handlers { public: typedef upb_selector_t Selector; typedef upb_handlertype_t Type; typedef Handler StartFieldHandler; typedef Handler EndFieldHandler; typedef Handler StartMessageHandler; typedef Handler EndMessageHandler; typedef Handler StartStringHandler; typedef Handler StringHandler; template struct ValueHandler { typedef Handler H; }; typedef ValueHandler::H Int32Handler; typedef ValueHandler::H Int64Handler; typedef ValueHandler::H UInt32Handler; typedef ValueHandler::H UInt64Handler; typedef ValueHandler::H FloatHandler; typedef ValueHandler::H DoubleHandler; typedef ValueHandler::H BoolHandler; // Any function pointer can be converted to this and converted back to its // correct type. typedef void GenericFunction(); typedef void HandlersCallback(const void *closure, upb_handlers *h); // Returns a new handlers object for the given frozen msgdef. // Returns NULL if memory allocation failed. static reffed_ptr New(const MessageDef *m); // Convenience function for registering a graph of handlers that mirrors the // graph of msgdefs for some message. For "m" and all its children a new set // of handlers will be created and the given callback will be invoked, // allowing the client to register handlers for this message. Note that any // subhandlers set by the callback will be overwritten. static reffed_ptr NewFrozen(const MessageDef *m, HandlersCallback *callback, const void *closure); // Functionality from upb::RefCounted. bool IsFrozen() const; void Ref(const void* owner) const; void Unref(const void* owner) const; void DonateRef(const void *from, const void *to) const; void CheckRef(const void *owner) const; // All handler registration functions return bool to indicate success or // failure; details about failures are stored in this status object. If a // failure does occur, it must be cleared before the Handlers are frozen, // otherwise the freeze() operation will fail. The functions may *only* be // used while the Handlers are mutable. const Status* status(); void ClearError(); // Call to freeze these Handlers. Requires that any SubHandlers are already // frozen. For cycles, you must use the static version below and freeze the // whole graph at once. bool Freeze(Status* s); // Freezes the given set of handlers. You may not freeze a handler without // also freezing any handlers they point to. static bool Freeze(Handlers*const* handlers, int n, Status* s); static bool Freeze(const std::vector& handlers, Status* s); // Returns the msgdef associated with this handlers object. const MessageDef* message_def() const; // Adds the given pointer and function to the list of cleanup functions that // will be run when these handlers are freed. If this pointer has previously // been registered, the function returns false and does nothing. bool AddCleanup(void *ptr, upb_handlerfree *cleanup); // Sets the startmsg handler for the message, which is defined as follows: // // bool startmsg(MyType* closure) { // // Called when the message begins. Returns true if processing should // // continue. // return true; // } bool SetStartMessageHandler(const StartMessageHandler& handler); // Sets the endmsg handler for the message, which is defined as follows: // // bool endmsg(MyType* closure, upb_status *status) { // // Called when processing of this message ends, whether in success or // // failure. "status" indicates the final status of processing, and // // can also be modified in-place to update the final status. // } bool SetEndMessageHandler(const EndMessageHandler& handler); // Sets the value handler for the given field, which is defined as follows // (this is for an int32 field; other field types will pass their native // C/C++ type for "val"): // // bool OnValue(MyClosure* c, const MyHandlerData* d, int32_t val) { // // Called when the field's value is encountered. "d" contains // // whatever data was bound to this field when it was registered. // // Returns true if processing should continue. // return true; // } // // handers->SetInt32Handler(f, UpbBind(OnValue, new MyHandlerData(...))); // // The value type must exactly match f->type(). // For example, a handler that takes an int32_t parameter may only be used for // fields of type UPB_TYPE_INT32 and UPB_TYPE_ENUM. // // Returns false if the handler failed to register; in this case the cleanup // handler (if any) will be called immediately. bool SetInt32Handler (const FieldDef* f, const Int32Handler& h); bool SetInt64Handler (const FieldDef* f, const Int64Handler& h); bool SetUInt32Handler(const FieldDef* f, const UInt32Handler& h); bool SetUInt64Handler(const FieldDef* f, const UInt64Handler& h); bool SetFloatHandler (const FieldDef* f, const FloatHandler& h); bool SetDoubleHandler(const FieldDef* f, const DoubleHandler& h); bool SetBoolHandler (const FieldDef* f, const BoolHandler& h); // Like the previous, but templated on the type on the value (ie. int32). // This is mostly useful to call from other templates. To call this you must // specify the template parameter explicitly, ie: // h->SetValueHandler(f, UpbBind(MyHandler, MyData)); template bool SetValueHandler( const FieldDef *f, const typename ValueHandler::Type>::H& handler); // Sets handlers for a string field, which are defined as follows: // // MySubClosure* startstr(MyClosure* c, const MyHandlerData* d, // size_t size_hint) { // // Called when a string value begins. The return value indicates the // // closure for the string. "size_hint" indicates the size of the // // string if it is known, however if the string is length-delimited // // and the end-of-string is not available size_hint will be zero. // // This case is indistinguishable from the case where the size is // // known to be zero. // // // // TODO(haberman): is it important to distinguish these cases? // // If we had ssize_t as a type we could make -1 "unknown", but // // ssize_t is POSIX (not ANSI) and therefore less portable. // // In practice I suspect it won't be important to distinguish. // return closure; // } // // size_t str(MyClosure* closure, const MyHandlerData* d, // const char *str, size_t len) { // // Called for each buffer of string data; the multiple physical buffers // // are all part of the same logical string. The return value indicates // // how many bytes were consumed. If this number is less than "len", // // this will also indicate that processing should be halted for now, // // like returning false or UPB_BREAK from any other callback. If // // number is greater than "len", the excess bytes will be skipped over // // and not passed to the callback. // return len; // } // // bool endstr(MyClosure* c, const MyHandlerData* d) { // // Called when a string value ends. Return value indicates whether // // processing should continue. // return true; // } bool SetStartStringHandler(const FieldDef* f, const StartStringHandler& h); bool SetStringHandler(const FieldDef* f, const StringHandler& h); bool SetEndStringHandler(const FieldDef* f, const EndFieldHandler& h); // Sets the startseq handler, which is defined as follows: // // MySubClosure *startseq(MyClosure* c, const MyHandlerData* d) { // // Called when a sequence (repeated field) begins. The returned // // pointer indicates the closure for the sequence (or UPB_BREAK // // to interrupt processing). // return closure; // } // // h->SetStartSequenceHandler(f, UpbBind(startseq, new MyHandlerData(...))); // // Returns "false" if "f" does not belong to this message or is not a // repeated field. bool SetStartSequenceHandler(const FieldDef* f, const StartFieldHandler& h); // Sets the startsubmsg handler for the given field, which is defined as // follows: // // MySubClosure* startsubmsg(MyClosure* c, const MyHandlerData* d) { // // Called when a submessage begins. The returned pointer indicates the // // closure for the sequence (or UPB_BREAK to interrupt processing). // return closure; // } // // h->SetStartSubMessageHandler(f, UpbBind(startsubmsg, // new MyHandlerData(...))); // // Returns "false" if "f" does not belong to this message or is not a // submessage/group field. bool SetStartSubMessageHandler(const FieldDef* f, const StartFieldHandler& h); // Sets the endsubmsg handler for the given field, which is defined as // follows: // // bool endsubmsg(MyClosure* c, const MyHandlerData* d) { // // Called when a submessage ends. Returns true to continue processing. // return true; // } // // Returns "false" if "f" does not belong to this message or is not a // submessage/group field. bool SetEndSubMessageHandler(const FieldDef *f, const EndFieldHandler &h); // Starts the endsubseq handler for the given field, which is defined as // follows: // // bool endseq(MyClosure* c, const MyHandlerData* d) { // // Called when a sequence ends. Returns true continue processing. // return true; // } // // Returns "false" if "f" does not belong to this message or is not a // repeated field. bool SetEndSequenceHandler(const FieldDef* f, const EndFieldHandler& h); // Sets or gets the object that specifies handlers for the given field, which // must be a submessage or group. Returns NULL if no handlers are set. bool SetSubHandlers(const FieldDef* f, const Handlers* sub); const Handlers* GetSubHandlers(const FieldDef* f) const; // Equivalent to GetSubHandlers, but takes the STARTSUBMSG selector for the // field. const Handlers* GetSubHandlers(Selector startsubmsg) const; // A selector refers to a specific field handler in the Handlers object // (for example: the STARTSUBMSG handler for field "field15"). // On success, returns true and stores the selector in "s". // If the FieldDef or Type are invalid, returns false. // The returned selector is ONLY valid for Handlers whose MessageDef // contains this FieldDef. static bool GetSelector(const FieldDef* f, Type type, Selector* s); // Given a START selector of any kind, returns the corresponding END selector. static Selector GetEndSelector(Selector start_selector); // Returns the function pointer for this handler. It is the client's // responsibility to cast to the correct function type before calling it. GenericFunction* GetHandler(Selector selector); // Sets the given attributes to the attributes for this selector. bool GetAttributes(Selector selector, HandlerAttributes* attr); // Returns the handler data that was registered with this handler. const void* GetHandlerData(Selector selector); // Could add any of the following functions as-needed, with some minor // implementation changes: // // const FieldDef* GetFieldDef(Selector selector); // static bool IsSequence(Selector selector); private: UPB_DISALLOW_POD_OPS(Handlers, upb::Handlers); friend UPB_INLINE GenericFunction *::upb_handlers_gethandler( const upb_handlers *h, upb_selector_t s); friend UPB_INLINE const void *::upb_handlers_gethandlerdata( const upb_handlers *h, upb_selector_t s); #else struct upb_handlers { #endif upb_refcounted base; const upb_msgdef *msg; const upb_handlers **sub; const void *top_closure_type; upb_inttable cleanup_; upb_status status_; // Used only when mutable. upb_handlers_tabent table[1]; // Dynamically-sized field handler array. }; #ifdef __cplusplus namespace upb { // Convenience macros for creating a Handler object that is wrapped with a // type-safe wrapper function that converts the "void*" parameters/returns // of the underlying C API into nice C++ function. // // Sample usage: // void OnValue1(MyClosure* c, const MyHandlerData* d, int32_t val) { // // do stuff ... // } // // // Handler that doesn't need any data bound to it. // void OnValue2(MyClosure* c, int32_t val) { // // do stuff ... // } // // // Handler that returns bool so it can return failure if necessary. // bool OnValue3(MyClosure* c, int32_t val) { // // do stuff ... // return ok; // } // // // Member function handler. // class MyClosure { // public: // void OnValue(int32_t val) { // // do stuff ... // } // }; // // // Takes ownership of the MyHandlerData. // handlers->SetInt32Handler(f1, UpbBind(OnValue1, new MyHandlerData(...))); // handlers->SetInt32Handler(f2, UpbMakeHandler(OnValue2)); // handlers->SetInt32Handler(f1, UpbMakeHandler(OnValue3)); // handlers->SetInt32Handler(f2, UpbMakeHandler(&MyClosure::OnValue)); #ifdef UPB_CXX11 // In C++11, the "template" disambiguator can appear even outside templates, // so all calls can safely use this pair of macros. #define UpbMakeHandler(f) upb::MatchFunc(f).template GetFunc() // We have to be careful to only evaluate "d" once. #define UpbBind(f, d) upb::MatchFunc(f).template GetFunc((d)) #else // Prior to C++11, the "template" disambiguator may only appear inside a // template, so the regular macro must not use "template" #define UpbMakeHandler(f) upb::MatchFunc(f).GetFunc() #define UpbBind(f, d) upb::MatchFunc(f).GetFunc((d)) #endif // UPB_CXX11 // This macro must be used in C++98 for calls from inside a template. But we // define this variant in all cases; code that wants to be compatible with both // C++98 and C++11 should always use this macro when calling from a template. #define UpbMakeHandlerT(f) upb::MatchFunc(f).template GetFunc() // We have to be careful to only evaluate "d" once. #define UpbBindT(f, d) upb::MatchFunc(f).template GetFunc((d)) // Handler: a struct that contains the (handler, data, deleter) tuple that is // used to register all handlers. Users can Make() these directly but it's // more convenient to use the UpbMakeHandler/UpbBind macros above. template class Handler { public: // The underlying, handler function signature that upb uses internally. typedef T FuncPtr; // Intentionally implicit. template Handler(F func); ~Handler(); private: void AddCleanup(Handlers* h) const { if (cleanup_func_) { bool ok = h->AddCleanup(cleanup_data_, cleanup_func_); UPB_ASSERT_VAR(ok, ok); } } UPB_DISALLOW_COPY_AND_ASSIGN(Handler); friend class Handlers; FuncPtr handler_; mutable HandlerAttributes attr_; mutable bool registered_; void *cleanup_data_; upb_handlerfree *cleanup_func_; }; } // namespace upb extern "C" { #endif // __cplusplus // Native C API. // Handler function typedefs. typedef bool upb_startmsg_handlerfunc(void *c, const void*); typedef bool upb_endmsg_handlerfunc(void *c, const void *, upb_status *status); typedef void* upb_startfield_handlerfunc(void *c, const void *hd); typedef bool upb_endfield_handlerfunc(void *c, const void *hd); typedef bool upb_int32_handlerfunc(void *c, const void *hd, int32_t val); typedef bool upb_int64_handlerfunc(void *c, const void *hd, int64_t val); typedef bool upb_uint32_handlerfunc(void *c, const void *hd, uint32_t val); typedef bool upb_uint64_handlerfunc(void *c, const void *hd, uint64_t val); typedef bool upb_float_handlerfunc(void *c, const void *hd, float val); typedef bool upb_double_handlerfunc(void *c, const void *hd, double val); typedef bool upb_bool_handlerfunc(void *c, const void *hd, bool val); typedef void *upb_startstr_handlerfunc(void *c, const void *hd, size_t size_hint); typedef size_t upb_string_handlerfunc(void *c, const void *hd, const char *buf, size_t n, const upb_bufhandle* handle); // upb_bufhandle size_t upb_bufhandle_objofs(const upb_bufhandle *h); // upb_handlerattr void upb_handlerattr_init(upb_handlerattr *attr); void upb_handlerattr_uninit(upb_handlerattr *attr); bool upb_handlerattr_sethandlerdata(upb_handlerattr *attr, const void *hd); bool upb_handlerattr_setclosuretype(upb_handlerattr *attr, const void *type); const void *upb_handlerattr_closuretype(const upb_handlerattr *attr); bool upb_handlerattr_setreturnclosuretype(upb_handlerattr *attr, const void *type); const void *upb_handlerattr_returnclosuretype(const upb_handlerattr *attr); bool upb_handlerattr_setalwaysok(upb_handlerattr *attr, bool alwaysok); bool upb_handlerattr_alwaysok(const upb_handlerattr *attr); UPB_INLINE const void *upb_handlerattr_handlerdata( const upb_handlerattr *attr) { return attr->handler_data_; } // upb_handlers typedef void upb_handlers_callback(const void *closure, upb_handlers *h); upb_handlers *upb_handlers_new(const upb_msgdef *m, const void *owner); const upb_handlers *upb_handlers_newfrozen(const upb_msgdef *m, const void *owner, upb_handlers_callback *callback, const void *closure); bool upb_handlers_isfrozen(const upb_handlers *h); void upb_handlers_ref(const upb_handlers *h, const void *owner); void upb_handlers_unref(const upb_handlers *h, const void *owner); void upb_handlers_donateref(const upb_handlers *h, const void *from, const void *to); void upb_handlers_checkref(const upb_handlers *h, const void *owner); const upb_status *upb_handlers_status(upb_handlers *h); void upb_handlers_clearerr(upb_handlers *h); const upb_msgdef *upb_handlers_msgdef(const upb_handlers *h); bool upb_handlers_addcleanup(upb_handlers *h, void *p, upb_handlerfree *hfree); bool upb_handlers_setstartmsg(upb_handlers *h, upb_startmsg_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setendmsg(upb_handlers *h, upb_endmsg_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setint32(upb_handlers *h, const upb_fielddef *f, upb_int32_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setint64(upb_handlers *h, const upb_fielddef *f, upb_int64_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setuint32(upb_handlers *h, const upb_fielddef *f, upb_uint32_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setuint64(upb_handlers *h, const upb_fielddef *f, upb_uint64_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setfloat(upb_handlers *h, const upb_fielddef *f, upb_float_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setdouble(upb_handlers *h, const upb_fielddef *f, upb_double_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setbool(upb_handlers *h, const upb_fielddef *f, upb_bool_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setstartstr(upb_handlers *h, const upb_fielddef *f, upb_startstr_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setstring(upb_handlers *h, const upb_fielddef *f, upb_string_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setendstr(upb_handlers *h, const upb_fielddef *f, upb_endfield_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setstartseq(upb_handlers *h, const upb_fielddef *f, upb_startfield_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setstartsubmsg(upb_handlers *h, const upb_fielddef *f, upb_startfield_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setendsubmsg(upb_handlers *h, const upb_fielddef *f, upb_endfield_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setendseq(upb_handlers *h, const upb_fielddef *f, upb_endfield_handlerfunc *func, upb_handlerattr *attr); bool upb_handlers_setsubhandlers(upb_handlers *h, const upb_fielddef *f, const upb_handlers *sub); const upb_handlers *upb_handlers_getsubhandlers(const upb_handlers *h, const upb_fielddef *f); const upb_handlers *upb_handlers_getsubhandlers_sel(const upb_handlers *h, upb_selector_t sel); UPB_INLINE upb_func *upb_handlers_gethandler(const upb_handlers *h, upb_selector_t s) { return (upb_func *)h->table[s].func; } bool upb_handlers_getattr(const upb_handlers *h, upb_selector_t s, upb_handlerattr *attr); UPB_INLINE const void *upb_handlers_gethandlerdata(const upb_handlers *h, upb_selector_t s) { return upb_handlerattr_handlerdata(&h->table[s].attr); } #ifdef __cplusplus // Handler types for single fields. // Right now we only have one for TYPE_BYTES but ones for other types // should follow. // // These follow the same handlers protocol for fields of a message. class upb::BytesHandler { public: BytesHandler(); ~BytesHandler(); // TODO(haberman): make private and figure out what to friend. #else struct upb_byteshandler { #endif upb_handlers_tabent table[3]; }; void upb_byteshandler_init(upb_byteshandler *h); void upb_byteshandler_uninit(upb_byteshandler *h); // Caller must ensure that "d" outlives the handlers. // TODO(haberman): support handlerfree function for the data. // TODO(haberman): should this have a "freeze" operation? It's not necessary // for memory management, but could be useful to force immutability and provide // a convenient moment to verify that all registration succeeded. bool upb_byteshandler_setstartstr(upb_byteshandler *h, upb_startstr_handlerfunc *func, void *d); bool upb_byteshandler_setstring(upb_byteshandler *h, upb_string_handlerfunc *func, void *d); bool upb_byteshandler_setendstr(upb_byteshandler *h, upb_endfield_handlerfunc *func, void *d); #ifdef __cplusplus namespace upb { typedef upb_byteshandler BytesHandler; } #endif // "Static" methods bool upb_handlers_freeze(upb_handlers *const *handlers, int n, upb_status *s); upb_handlertype_t upb_handlers_getprimitivehandlertype(const upb_fielddef *f); bool upb_handlers_getselector(const upb_fielddef *f, upb_handlertype_t type, upb_selector_t *s); UPB_INLINE upb_selector_t upb_handlers_getendselector(upb_selector_t start) { return start + 1; } // Internal-only. uint32_t upb_handlers_selectorbaseoffset(const upb_fielddef *f); uint32_t upb_handlers_selectorcount(const upb_fielddef *f); #ifdef __cplusplus } // extern "C" #endif #include "upb/handlers-inl.h" #endif // UPB_HANDLERS_H