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-rw-r--r--src/context/context.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/src/context/context.h b/src/context/context.h
index 4e10347d7..69e8fe776 100644
--- a/src/context/context.h
+++ b/src/context/context.h
@@ -134,23 +134,23 @@ public:
*/
void addNotifyObjPost(ContextNotifyObj* pCNO);
-}; /* class Context */
-
- /**
- * Conceptually, a Scope encapsulates that portion of the context that
- * changes after a call to push() and must be undone on a subsequent call to
- * pop(). In particular, each call to push() creates a new Scope object .
- * This new Scope object becomes the top scope and it points (via the
- * d_pScopePrev member) to the previous top Scope. Each call to pop()
- * deletes the current top scope and restores the previous one. The main
- * purpose of a Scope is to maintain a linked list of ContexObj objects which
- * change while the Scope is the top scope and which must be restored when
- * the Scope is deleted.
- *
- * A Scope is also associated with a ContextMemoryManager. All memory
- * allocated by the Scope is allocated in a single region using the
- * ContextMemoryManager and released all at once when the Scope is popped.
- */
+};/* class Context */
+
+/**
+ * Conceptually, a Scope encapsulates that portion of the context that
+ * changes after a call to push() and must be undone on a subsequent call to
+ * pop(). In particular, each call to push() creates a new Scope object .
+ * This new Scope object becomes the top scope and it points (via the
+ * d_pScopePrev member) to the previous top Scope. Each call to pop()
+ * deletes the current top scope and restores the previous one. The main
+ * purpose of a Scope is to maintain a linked list of ContexObj objects which
+ * change while the Scope is the top scope and which must be restored when
+ * the Scope is deleted.
+ *
+ * A Scope is also associated with a ContextMemoryManager. All memory
+ * allocated by the Scope is allocated in a single region using the
+ * ContextMemoryManager and released all at once when the Scope is popped.
+ */
class Scope {
/**
@@ -432,14 +432,14 @@ public:
};/* class ContextObj */
- /**
- * For more flexible context-dependent behavior than that provided
- * by ContextObj, objects may implement the ContextNotifyObj
- * interface and simply get a notification when a pop has occurred.
- * See Context class for how to register a ContextNotifyObj with the
- * Context (you can choose to have notification come before or after
- * the ContextObj objects have been restored).
- */
+/**
+ * For more flexible context-dependent behavior than that provided by
+ * ContextObj, objects may implement the ContextNotifyObj interface
+ * and simply get a notification when a pop has occurred. See
+ * Context class for how to register a ContextNotifyObj with the
+ * Context (you can choose to have notification come before or after
+ * the ContextObj objects have been restored).
+ */
class ContextNotifyObj {
/**
* Context is our friend so that when the Context is deleted, any
@@ -490,7 +490,7 @@ public:
* implemented by the subclass.
*/
virtual void notify() = 0;
-}; /* class ContextNotifyObj */
+};/* class ContextNotifyObj */
// Inline functions whose definitions had to be delayed:
generated by cgit on debian on lair
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