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+/********************* */
+/** cdlist.h
+ ** Original author: mdeters
+ ** Major contributors: none
+ ** Minor contributors (to current version): none
+ ** This file is part of the CVC4 prototype.
+ ** Copyright (c) 2009, 2010 The Analysis of Computer Systems Group (ACSys)
+ ** Courant Institute of Mathematical Sciences
+ ** New York University
+ ** See the file COPYING in the top-level source directory for licensing
+ ** information.
+ **
+ ** Context-dependent list class.
+ **/
+
+#include "cvc4_private.h"
+
+#ifndef __CVC4__CONTEXT__CDLIST_H
+#define __CVC4__CONTEXT__CDLIST_H
+
+#include "context/context.h"
+#include "util/Assert.h"
+
+namespace CVC4 {
+namespace context {
+
+/**
+ * Generic context-dependent dynamic array. Note that for efficiency, this
+ * implementation makes the following assumptions:
+ * 1. Over time, objects are only added to the list. Objects are only
+ * removed when a pop restores the list to a previous state.
+ * 2. T objects can safely be copied using their copy constructor,
+ * operator=, and memcpy.
+ */
+template <class T>
+class CDList : public ContextObj {
+ /**
+ * d_list is a dynamic array of objects of type T.
+ */
+ T* d_list;
+
+ /**
+ * Whether to call the destructor when items are popped from the
+ * list. True by default, but can be set to false by setting the
+ * second argument in the constructor to false.
+ */
+ bool d_callDestructor;
+
+ /**
+ * Number of objects in d_list
+ */
+ unsigned d_size;
+
+ /**
+ * Allocated size of d_list.
+ */
+ unsigned d_sizeAlloc;
+
+ /**
+ * Implementation of mandatory ContextObj method save: simply copies the
+ * current size to a copy using the copy constructor (the pointer and the
+ * allocated size are *not* copied as they are not restored on a pop).
+ * The saved information is allocated using the ContextMemoryManager.
+ */
+ ContextObj* save(ContextMemoryManager* pCMM) {
+ return new(pCMM) CDList<T>(*this);
+ }
+
+ /**
+ * Implementation of mandatory ContextObj method restore: simply restores the
+ * previous size. Note that the list pointer and the allocated size are not
+ * changed.
+ */
+ void restore(ContextObj* data) {
+ if(d_callDestructor) {
+ unsigned size = ((CDList<T>*)data)->d_size;
+ while(d_size != size) {
+ --d_size;
+ d_list[d_size].~T();
+ }
+ } else {
+ d_size = ((CDList<T>*)data)->d_size;
+ }
+ }
+
+ /**
+ * Privae copy constructor used only by save above. d_list and d_sizeAlloc
+ * are not copied: only the base class information and d_size are needed in
+ * restore.
+ */
+ CDList(const CDList<T>& l) :
+ ContextObj(l),
+ d_list(NULL),
+ d_size(l.d_size),
+ d_sizeAlloc(0) {
+ }
+
+ /**
+ * Reallocate the array with more space.
+ * Throws bad_alloc if memory allocation fails.
+ */
+ void grow() {
+ if(d_list == NULL) {
+ // Allocate an initial list if one does not yet exist
+ d_sizeAlloc = 10;
+ d_list = (T*) malloc(sizeof(T) * d_sizeAlloc);
+ if(d_list == NULL) {
+ throw std::bad_alloc();
+ }
+ } else {
+ // Allocate a new array with double the size
+ d_sizeAlloc *= 2;
+ T* tmpList = (T*) realloc(d_list, sizeof(T) * d_sizeAlloc);
+ if(tmpList == NULL) {
+ throw std::bad_alloc();
+ }
+ d_list = tmpList;
+ }
+ }
+
+public:
+ /**
+ * Main constructor: d_list starts as NULL, size is 0
+ */
+ CDList(Context* context, bool callDestructor = true)
+ : ContextObj(context), d_list(NULL), d_callDestructor(callDestructor),
+ d_size(0), d_sizeAlloc(0) { }
+
+ /**
+ * Destructor: delete the list
+ */
+ ~CDList() throw() {
+ if(d_list != NULL) {
+ if(d_callDestructor) {
+ while(d_size != 0) {
+ --d_size;
+ d_list[d_size].~T();
+ }
+ }
+ free(d_list);
+ }
+ }
+
+ /**
+ * Return the current size of (i.e. valid number of objects in) the list
+ */
+ unsigned size() const { return d_size; }
+
+
+ /**
+ * Return true iff there are no valid objects in the list.
+ */
+ bool empty() const { return d_size == 0; }
+
+ /**
+ * Add an item to the end of the list.
+ */
+ void push_back(const T& data) {
+ makeCurrent();
+ if(d_size == d_sizeAlloc) grow();
+ ::new((void*)(d_list + d_size)) T(data);
+ ++ d_size;
+ }
+
+ /**
+ * operator[]: return the ith item in the list
+ */
+ const T& operator[](unsigned i) const {
+ Assert(i < d_size, "index out of bounds in CDList::operator[]");
+ return d_list[i];
+ }
+
+ /**
+ * return the most recent item added to the list
+ */
+ const T& back() const {
+ Assert(d_size > 0, "CDList::back() called on empty list");
+ return d_list[d_size-1];
+ }
+
+ /**
+ * Iterator for CDList class. It has to be const because we don't allow
+ * items in the list to be changed. It's a straightforward wrapper around a
+ * pointer. Note that for efficiency, we implement only prefix increment and
+ * decrement. Also note that it's OK to create an iterator from an empty,
+ * uninitialized list, as begin() and end() will have the same value (NULL).
+ */
+ class const_iterator {
+ friend class CDList<T>;
+ T* d_it;
+ const_iterator(T* it) : d_it(it) {};
+ public:
+ const_iterator() : d_it(NULL) {}
+ bool operator==(const const_iterator& i) const { return d_it == i.d_it; }
+ bool operator!=(const const_iterator& i) const { return d_it != i.d_it; }
+ const T& operator*() const { return *d_it; }
+ /** Prefix increment */
+ const_iterator& operator++() { ++d_it; return *this; }
+ /** Prefix decrement */
+ const_iterator& operator--() { --d_it; return *this; }
+ }; /* class const_iterator */
+
+ /**
+ * Returns an iterator pointing to the first item in the list.
+ */
+ const_iterator begin() const {
+ return const_iterator(d_list);
+ }
+
+ /**
+ * Returns an iterator pointing one past the last item in the list.
+ */
+ const_iterator end() const {
+ return const_iterator(d_list + d_size);
+ }
+
+};/* class CDList */
+
+}/* CVC4::context namespace */
+}/* CVC4 namespace */
+
+#endif /* __CVC4__CONTEXT__CDLIST_H */
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