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+/******************************************
+Copyright (c) 2016, Mate Soos
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+***********************************************/
+
+#ifndef __TOUCHLIST_H__
+#define __TOUCHLIST_H__
+
+#include <vector>
+#include "solvertypes.h"
+
+namespace CMSat {
+
+class TouchList
+{
+public:
+ void touch(const Lit lit)
+ {
+ touch(lit.var());
+ }
+
+ template<typename T, typename... Targs>
+ void touch(T value, Targs... Fargs) // recursive variadic function
+ {
+ touch(value);
+ touch(Fargs...);
+ }
+
+ void touch(const vector<Lit>& lits)
+ {
+ for(const Lit lit: lits)
+ touch(lit.var());
+ }
+
+ void touch(const uint32_t var)
+ {
+ if (touchedBitset.size() <= var)
+ touchedBitset.resize(var+1, 0);
+
+ if (touchedBitset[var] == 0) {
+ touched.push_back(var);
+ touchedBitset[var] = 1;
+ }
+ }
+
+ const vector<uint32_t>& getTouchedList() const
+ {
+ return touched;
+ }
+
+ void clear()
+ {
+ //Clear touchedBitset
+ for(vector<uint32_t>::const_iterator
+ it = touched.begin(), end = touched.end()
+ ; it != end
+ ; ++it
+ ) {
+ touchedBitset[*it] = 0;
+ }
+
+ //Clear touched
+ touched.clear();
+ }
+
+ size_t mem_used() const
+ {
+ uint64_t mem = 0;
+ mem += touched.capacity()*sizeof(uint32_t);
+ mem += touchedBitset.capacity()*sizeof(char);
+
+ return mem;
+ }
+
+ void shrink_to_fit()
+ {
+ touched.clear();
+ touched.shrink_to_fit();
+ touchedBitset.clear();
+ touchedBitset.shrink_to_fit();
+ }
+
+private:
+ vector<uint32_t> touched;
+ vector<char> touchedBitset;
+};
+
+
+class TouchListLit
+{
+public:
+ void touch(const Lit lit)
+ {
+ touch(lit.toInt());
+ }
+
+ template<typename T, typename... Targs>
+ void touch(T value, Targs... Fargs) // recursive variadic function
+ {
+ touch(value);
+ touch(Fargs...);
+ }
+
+ void touch(const vector<Lit>& lits)
+ {
+ for(const Lit lit: lits)
+ touch(lit);
+ }
+
+ void touch(const uint32_t var)
+ {
+ if (touchedBitset.size() <= var)
+ touchedBitset.resize(var+1, 0);
+
+ if (touchedBitset[var] == 0) {
+ touched.push_back(var);
+ touchedBitset[var] = 1;
+ }
+ }
+
+ const vector<uint32_t>& getTouchedList() const
+ {
+ return touched;
+ }
+
+ void clear()
+ {
+ //Clear touchedBitset
+ for(vector<uint32_t>::const_iterator
+ it = touched.begin(), end = touched.end()
+ ; it != end
+ ; ++it
+ ) {
+ touchedBitset[*it] = 0;
+ }
+
+ //Clear touched
+ touched.clear();
+ }
+
+ size_t mem_used() const
+ {
+ uint64_t mem = 0;
+ mem += touched.capacity()*sizeof(uint32_t);
+ mem += touchedBitset.capacity()*sizeof(char);
+
+ return mem;
+ }
+
+ void shrink_to_fit()
+ {
+ touched.clear();
+ touched.shrink_to_fit();
+ touchedBitset.clear();
+ touchedBitset.shrink_to_fit();
+ }
+
+private:
+ vector<uint32_t> touched;
+ vector<char> touchedBitset;
+};
+
+
+} //end namespace
+
+#endif //__TOUCHLIST_H__
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