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authorMartin <martin.brain@cs.ox.ac.uk>2018-05-15 00:18:31 +0100
committerGitHub <noreply@github.com>2018-05-15 00:18:31 +0100
commit4e96b1d5e01260acc79bdbb86322e23c7cf9567f (patch)
tree283fa5091023234bbc601b87d62e4610c05a4981 /src/util/floatingpoint.h
parent0c6681152ca422f7ace1bd1d3c3dac7823de2c14 (diff)
Floating point theory solver based on SymFPU (#1895)
* Add some symfpu accessor functions to reduce the size of the literal 'back-end'. * Enable the bit-vector theory when setting the logic, not in expandDefinition. This is needed because it is possible to add variables of float or rounding mode sort but not use any theory specific functions or predicates and thus not enable the bit-vector theory. * Use symfpu to implement the literal floating-point objects. * Add kinds for bit-blasted components. * Print the new kinds. * Typing rules for the new kinds. * Constant folding for the component kinds. * Add support for components to the theory solver. * Add explicit equivalences between classification functions and equalities. * Use symfpu to do symbolic conversions of floating-point operations. * Implement conversions via (over-)approximation and refinement. * Correct a copy and paste error in the generation of uninterpretted functions for conversions.
Diffstat (limited to 'src/util/floatingpoint.h')
-rw-r--r--src/util/floatingpoint.h198
1 files changed, 194 insertions, 4 deletions
diff --git a/src/util/floatingpoint.h b/src/util/floatingpoint.h
index fa4573123..95bec903e 100644
--- a/src/util/floatingpoint.h
+++ b/src/util/floatingpoint.h
@@ -20,11 +20,15 @@
#ifndef __CVC4__FLOATINGPOINT_H
#define __CVC4__FLOATINGPOINT_H
-#include <fenv.h>
-
#include "util/bitvector.h"
#include "util/rational.h"
+#include <fenv.h>
+
+#ifdef CVC4_USE_SYMFPU
+#include "symfpu/core/unpackedFloat.h"
+#endif
+
namespace CVC4 {
// Inline these!
inline bool CVC4_PUBLIC validExponentSize (unsigned e) { return e >= 2; }
@@ -62,6 +66,22 @@ namespace CVC4 {
return (e == fps.e) && (s == fps.s);
}
+ // Implement the interface that symfpu uses for floating-point formats.
+ inline unsigned exponentWidth(void) const { return this->exponent(); }
+ inline unsigned significandWidth(void) const { return this->significand(); }
+ inline unsigned packedWidth(void) const
+ {
+ return this->exponentWidth() + this->significandWidth();
+ }
+ inline unsigned packedExponentWidth(void) const
+ {
+ return this->exponentWidth();
+ }
+ inline unsigned packedSignificandWidth(void) const
+ {
+ return this->significandWidth() - 1;
+ }
+
}; /* class FloatingPointSize */
struct CVC4_PUBLIC FloatingPointSizeHashFunction {
@@ -95,11 +115,181 @@ namespace CVC4 {
}
}; /* struct RoundingModeHashFunction */
+ /**
+ * This is a symfpu literal "back-end". It allows the library to be used as
+ * an arbitrary precision floating-point implementation. This is effectively
+ * the glue between symfpu's notion of "signed bit-vector" and CVC4's
+ * BitVector.
+ */
+ namespace symfpuLiteral {
+ // Forward declaration of wrapper so that traits can be defined early and so
+ // used in the implementation of wrappedBitVector.
+ template <bool T>
+ class wrappedBitVector;
+
+ // This is the template parameter for symfpu's templates.
+ class traits
+ {
+ public:
+ // The six key types that symfpu uses.
+ typedef unsigned bwt;
+ typedef bool prop;
+ typedef ::CVC4::RoundingMode rm;
+ typedef ::CVC4::FloatingPointSize fpt;
+ typedef wrappedBitVector<true> sbv;
+ typedef wrappedBitVector<false> ubv;
+
+ // Give concrete instances of each rounding mode, mainly for comparisons.
+ static rm RNE(void);
+ static rm RNA(void);
+ static rm RTP(void);
+ static rm RTN(void);
+ static rm RTZ(void);
+
+ // The sympfu properties.
+ static void precondition(const prop &p);
+ static void postcondition(const prop &p);
+ static void invariant(const prop &p);
+ };
+
+ // Use the same type names as symfpu.
+ typedef traits::bwt bwt;
+ typedef traits::prop prop;
+ typedef traits::rm rm;
+ typedef traits::fpt fpt;
+ typedef traits::ubv ubv;
+ typedef traits::sbv sbv;
+
+ // Type function for mapping between types
+ template <bool T>
+ struct signedToLiteralType;
+
+ template <>
+ struct signedToLiteralType<true>
+ {
+ typedef int literalType;
+ };
+ template <>
+ struct signedToLiteralType<false>
+ {
+ typedef unsigned int literalType;
+ };
+
+ // This is an additional interface for CVC4::BitVector.
+ // The template parameter distinguishes signed and unsigned bit-vectors, a
+ // distinction symfpu uses.
+ template <bool isSigned>
+ class wrappedBitVector : public BitVector
+ {
+ protected:
+ typedef typename signedToLiteralType<isSigned>::literalType literalType;
+
+ friend wrappedBitVector<!isSigned>; // To allow conversion between the
+ // types
+#ifdef CVC4_USE_SYMFPU
+ friend ::symfpu::ite<prop, wrappedBitVector<isSigned> >; // For ITE
+#endif
+
+ public:
+ wrappedBitVector(const bwt w, const unsigned v) : BitVector(w, v) {}
+ wrappedBitVector(const prop &p) : BitVector(1, p ? 1U : 0U) {}
+ wrappedBitVector(const wrappedBitVector<isSigned> &old) : BitVector(old) {}
+ wrappedBitVector(const BitVector &old) : BitVector(old) {}
+ bwt getWidth(void) const { return getSize(); }
+ /*** Constant creation and test ***/
+
+ static wrappedBitVector<isSigned> one(const bwt &w);
+ static wrappedBitVector<isSigned> zero(const bwt &w);
+ static wrappedBitVector<isSigned> allOnes(const bwt &w);
+
+ prop isAllOnes() const;
+ prop isAllZeros() const;
+
+ static wrappedBitVector<isSigned> maxValue(const bwt &w);
+ static wrappedBitVector<isSigned> minValue(const bwt &w);
+
+ /*** Operators ***/
+ wrappedBitVector<isSigned> operator<<(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator>>(
+ const wrappedBitVector<isSigned> &op) const;
+
+ /* Inherited but ...
+ * *sigh* if we use the inherited version then it will return a
+ * CVC4::BitVector which can be converted back to a
+ * wrappedBitVector<isSigned> but isn't done automatically when working
+ * out types for templates instantiation. ITE is a particular
+ * problem as expressions and constants no longer derive the
+ * same type. There aren't any good solutions in C++, we could
+ * use CRTP but Liana wouldn't appreciate that, so the following
+ * pointless wrapping functions are needed.
+ */
+ wrappedBitVector<isSigned> operator|(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator&(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator+(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator-(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator*(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator/(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator%(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> operator-(void) const;
+ wrappedBitVector<isSigned> operator~(void)const;
+
+ wrappedBitVector<isSigned> increment() const;
+ wrappedBitVector<isSigned> decrement() const;
+ wrappedBitVector<isSigned> signExtendRightShift(
+ const wrappedBitVector<isSigned> &op) const;
+
+ /*** Modular opertaions ***/
+ // No overflow checking so these are the same as other operations
+ wrappedBitVector<isSigned> modularLeftShift(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> modularRightShift(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> modularIncrement() const;
+ wrappedBitVector<isSigned> modularDecrement() const;
+ wrappedBitVector<isSigned> modularAdd(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> modularNegate() const;
+
+ /*** Comparisons ***/
+ // Inherited ... ish ...
+ prop operator==(const wrappedBitVector<isSigned> &op) const;
+ prop operator<=(const wrappedBitVector<isSigned> &op) const;
+ prop operator>=(const wrappedBitVector<isSigned> &op) const;
+ prop operator<(const wrappedBitVector<isSigned> &op) const;
+ prop operator>(const wrappedBitVector<isSigned> &op) const;
+
+ /*** Type conversion ***/
+ wrappedBitVector<true> toSigned(void) const;
+ wrappedBitVector<false> toUnsigned(void) const;
+
+ /*** Bit hacks ***/
+ wrappedBitVector<isSigned> extend(bwt extension) const;
+ wrappedBitVector<isSigned> contract(bwt reduction) const;
+ wrappedBitVector<isSigned> resize(bwt newSize) const;
+ wrappedBitVector<isSigned> matchWidth(
+ const wrappedBitVector<isSigned> &op) const;
+ wrappedBitVector<isSigned> append(
+ const wrappedBitVector<isSigned> &op) const;
+
+ // Inclusive of end points, thus if the same, extracts just one bit
+ wrappedBitVector<isSigned> extract(bwt upper, bwt lower) const;
+ };
+ }
/**
* A concrete floating point number
*/
-
+#ifdef CVC4_USE_SYMFPU
+ typedef ::symfpu::unpackedFloat<symfpuLiteral::traits> FloatingPointLiteral;
+#else
class CVC4_PUBLIC FloatingPointLiteral {
public :
// This intentional left unfinished as the choice of literal
@@ -109,7 +299,6 @@ namespace CVC4 {
FloatingPointLiteral(unsigned, unsigned, double) { unfinished(); }
FloatingPointLiteral(unsigned, unsigned, const std::string &) { unfinished(); }
FloatingPointLiteral(const FloatingPointLiteral &) { unfinished(); }
-
bool operator == (const FloatingPointLiteral &op) const {
unfinished();
return false;
@@ -120,6 +309,7 @@ namespace CVC4 {
return 23;
}
};
+#endif
class CVC4_PUBLIC FloatingPoint {
protected :
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