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authorTim King <taking@cs.nyu.edu>2010-03-23 19:41:49 +0000
committerTim King <taking@cs.nyu.edu>2010-03-23 19:41:49 +0000
commite11bce2790fa9e517e08ae5d3c477da651db3630 (patch)
treeffc4bb7cab3a6887c83fd3817c4cd79503d53a2c /src/theory
parent9576517676138a8ca2887a967f1b056662ef6754 (diff)
Fixed some memory cleanup and destruction issues with ContextObj, ECData, CDList, and CDMap. Added the d_underTheShotgun field to NodeManager to keep track of which NodeValue is currently being deleted. If a Node or TNode has this node value, it can always be deleted. This avoids the need for introducing SoftNodes. Currently passes Debug and Production make check
Diffstat (limited to 'src/theory')
-rw-r--r--src/theory/uf/ecdata.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/theory/uf/ecdata.h b/src/theory/uf/ecdata.h
index 199b09164..248e1e545 100644
--- a/src/theory/uf/ecdata.h
+++ b/src/theory/uf/ecdata.h
@@ -175,6 +175,8 @@ public:
*/
ECData(context::Context* context, TNode n);
+ ~ECData() { Debug("ufgc") << "Calling ECData destructor" << std::endl;}
+
/**
* An ECData takes over the watch list of another ECData.
* This is the second step in the union operator for ECData.
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