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author | Andrew Reynolds <andrew.j.reynolds@gmail.com> | 2021-01-26 19:24:58 -0600 |
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committer | GitHub <noreply@github.com> | 2021-01-26 19:24:58 -0600 |
commit | 524c2d9f44a7c4297422dd1356fe3dc377166180 (patch) | |
tree | 7cb5988f7d9feb633bb9dace3f272015ddd8300f /src/theory/quantifiers_engine.h | |
parent | c34722f830b63bc45a38217943f061912990086d (diff) |
Use standard conflict mechanism in quantifiers state (#5822)
Work towards eliminating dependencies on quantifiers engine, this updates quantifiers module to use the standard SAT-context dependent flag in quantifiers state instead of the one in QuantifiersEngine. It also eliminates the use of a custom call to theoryEngineNeedsCheck.
Diffstat (limited to 'src/theory/quantifiers_engine.h')
-rw-r--r-- | src/theory/quantifiers_engine.h | 14 |
1 files changed, 1 insertions, 13 deletions
diff --git a/src/theory/quantifiers_engine.h b/src/theory/quantifiers_engine.h index 5a371ff09..2790ad11a 100644 --- a/src/theory/quantifiers_engine.h +++ b/src/theory/quantifiers_engine.h @@ -234,17 +234,8 @@ public: void markRelevant(Node q); /** has added lemma */ bool hasAddedLemma() const; - /** theory engine needs check - * - * This is true if the theory engine has more constraints to process. When - * it is false, we are tentatively going to terminate solving with - * sat/unknown. For details, see TheoryEngine::needCheck. - */ - bool theoryEngineNeedsCheck() const; /** is in conflict */ - bool inConflict() { return d_conflict; } - /** set conflict */ - void setConflict(); + bool inConflict() const; /** get current q effort */ QuantifiersModule::QEffort getCurrentQEffort() { return d_curr_effort_level; } /** get number of waiting lemmas */ @@ -384,9 +375,6 @@ public: //------------- temporary information during check /** current effort level */ QuantifiersModule::QEffort d_curr_effort_level; - /** are we in conflict */ - bool d_conflict; - context::CDO<bool> d_conflict_c; /** has added lemma this round */ bool d_hasAddedLemma; //------------- end temporary information during check |