summaryrefslogtreecommitdiff
path: root/src/expr/node_manager.h
diff options
context:
space:
mode:
authorMorgan Deters <mdeters@gmail.com>2010-04-06 06:39:01 +0000
committerMorgan Deters <mdeters@gmail.com>2010-04-06 06:39:01 +0000
commit4143f662e0c5ef311e98dbd554500b98cd02ecdb (patch)
tree79abe3f9393d41450ada658dbd3f0914680048c9 /src/expr/node_manager.h
parent6ad21b68e654b940d97caea6d34404d0a6b6e628 (diff)
* Add some protected ContextObj accessors for ContextObj-derived classes:
+ Context* getContext() -- gets the context + ContextMemoryManager* getCMM() -- gets the CMM + int getLevel() -- the scope level of the ContextObj's most recent update + bool isCurrent() -- true iff the most recent update is the current top level In particular, the ContextObj::getCMM() call cleans up by TheoryUF's ECData::addPredecessor() function substantially (re: code review bug #64). * Fix serious bugs in context operations that corrupted the ContextObj linked lists. Closes bug #85. * Identified a bug in the way objects of the "Link" class are allocated; see bug #96. * Re-enable context white-box tests that ensure proper links in linked lists. Closes bug #86. * Re-enable CDMap<>::emptyTrash(). Closes bug #87. * Add a tracing option (-t foo or --trace foo) to the driver to enable Trace("foo") output stream. -d foo implies -t foo. * Minor clean-up of some TheoryUF code; addition of some documentation (re: code review bug #64). * Address some things that caused Doxygen discomfort. * Address an issue raised in NodeManager's code review (bug #65). * Remove an inaccurate comment in Attribute code (re: code review bug #61).
Diffstat (limited to 'src/expr/node_manager.h')
-rw-r--r--src/expr/node_manager.h17
1 files changed, 7 insertions, 10 deletions
diff --git a/src/expr/node_manager.h b/src/expr/node_manager.h
index 3f7196178..0f8938397 100644
--- a/src/expr/node_manager.h
+++ b/src/expr/node_manager.h
@@ -159,19 +159,16 @@ class NodeManager {
*/
inline void markForDeletion(expr::NodeValue* nv) {
Assert(nv->d_rc == 0);
+
// if d_reclaiming is set, make sure we don't call
// reclaimZombies(), because it's already running.
- if(d_reclaiming) {// FIXME multithreading
- // currently reclaiming zombies; just push onto the list
- Debug("gc") << "zombifying node value " << nv
- << " [" << nv->d_id << "]: " << *nv
- << " [CURRENTLY-RECLAIMING]\n";
- d_zombies.insert(nv);// FIXME multithreading
- } else {
- Debug("gc") << "zombifying node value " << nv
- << " [" << nv->d_id << "]: " << *nv << "\n";
- d_zombies.insert(nv);// FIXME multithreading
+ Debug("gc") << "zombifying node value " << nv
+ << " [" << nv->d_id << "]: " << *nv
+ << (d_reclaiming ? " [CURRENTLY-RECLAIMING]" : "")
+ << std::endl;
+ d_zombies.insert(nv);// FIXME multithreading
+ if(!d_reclaiming) {// FIXME multithreading
// for now, collect eagerly. can add heuristic here later..
reclaimZombies();
}
generated by cgit on debian on lair
contact matthew@masot.net with questions or feedback