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authorMorgan Deters <mdeters@gmail.com>2010-06-30 11:12:14 +0000
committerMorgan Deters <mdeters@gmail.com>2010-06-30 11:12:14 +0000
commit4375b60d5df794b2c6193f3892185ea181a0748d (patch)
treed346f9dc6bde42c3def6e0aac3b2711418e3d491 /src/expr/node_builder.h
parent4206a75e7a1635d04bb69084404a75670e164b62 (diff)
* theory "tree" rewriting implemented and works
* added TheoryArith::preRewrite() to test and demonstrate the use of pre-rewriting. * array types and type checking now supported * array type checking now supported * theoryOf() dispatching properly to arrays now * theories now required to implement a (simple) identify() function that returns a string identifying them for debugging/user output purposes * added "builtin" theory to hold all built-in kinds and their type rules and rewriting (currently only exploding distinct) * fixed production build failure (regarding NodeSetDepth) * removed an errant "using namespace std" in util/bitvector.h (and made associated trivial fixes elsewhere) * fixes to make unexpected exceptions more verbose in debug builds * fixes to make multiple, cascading assertion fails simpler * minor other fixes to comments etc.
Diffstat (limited to 'src/expr/node_builder.h')
-rw-r--r--src/expr/node_builder.h18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/expr/node_builder.h b/src/expr/node_builder.h
index d81190d7a..0cb9ed026 100644
--- a/src/expr/node_builder.h
+++ b/src/expr/node_builder.h
@@ -566,6 +566,24 @@ public:
return append(n);
}
+ /**
+ * If this Node-under-construction has a Kind set, collapse it and
+ * append the given Node as a child. Otherwise, simply append.
+ * FIXME: do we really want that collapse behavior? We had agreed
+ * on it but then never wrote code like that.
+ */
+ NodeBuilder<nchild_thresh>& operator<<(TypeNode n) {
+ Assert(!isUsed(), "NodeBuilder is one-shot only; "
+ "attempt to access it after conversion");
+ /* FIXME: disable this "collapsing" for now..
+ if(EXPECT_FALSE( getKind() != kind::UNDEFINED_KIND )) {
+ Node n2 = operator Node();
+ clear();
+ append(n2);
+ }*/
+ return append(n);
+ }
+
/** Append a sequence of children to this TypeNode-under-construction. */
inline NodeBuilder<nchild_thresh>&
append(const std::vector<TypeNode>& children) {
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